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Add automated test at the opensim 'api' level to check that a given item goes to the correct directory
Also removes some mono compiler warnings
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@@ -106,7 +106,7 @@ namespace OpenSim.Region.Framework.Scenes
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else
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{
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m_log.WarnFormat(
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"[AGENT INVENTORY]: Agent {1} could not add item {2} {3}",
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"[AGENT INVENTORY]: Agent {0} could not add item {1} {2}",
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AgentID, item.Name, item.ID);
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return;
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