- Lower TIME_MS_TOLERANCE to 200ms - Allow m_updateFlag to be reset to 0 in the event of a terse update being rejected - Re-add a synchronous SendTo for certain types of packets

This commit is contained in:
unknown
2009-11-15 21:38:38 +01:00
committed by Melanie
parent d5c18f6149
commit 28aa8010b2
4 changed files with 49 additions and 15 deletions

View File

@@ -246,6 +246,24 @@ namespace OpenMetaverse
}
}
public void SyncBeginSend(UDPPacketBuffer buf)
{
if (!m_shutdownFlag)
{
try
{
m_udpSocket.SendTo(
buf.Data,
0,
buf.DataLength,
SocketFlags.None,
buf.RemoteEndPoint);
}
catch (SocketException) { }
catch (ObjectDisposedException) { }
}
}
public void AsyncBeginSend(UDPPacketBuffer buf)
{
if (!m_shutdownFlag)