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Allow disabling the legacy backup mechanism to avoid the object clone if
backup is not used.
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@@ -1335,7 +1335,7 @@ namespace OpenSim.Region.Framework.Scenes
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}
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}
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if (HasGroupChanged)
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if (m_scene.UseBackup && HasGroupChanged)
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{
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// don't backup while it's selected or you're asking for changes mid stream.
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if (isTimeToPersist() || forcedBackup)
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