mirror of
https://github.com/opensim/opensim.git
synced 2026-08-13 05:05:43 +08:00
* Replaced old logging mechanism with new shiny logging mechanism
* Console, I bid thee farewall. Use "Log" now where console used to exist.
This commit is contained in:
@@ -79,7 +79,7 @@ namespace OpenSim.Region
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case "setregioninfo":
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if (packet.ParamList.Length != 9)
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{
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OpenSim.Framework.Console.MainConsole.Instance.Error("EstateOwnerMessage: SetRegionInfo method has a ParamList of invalid length");
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OpenSim.Framework.Console.MainLog.Instance.Error("EstateOwnerMessage: SetRegionInfo method has a ParamList of invalid length");
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}
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else
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{
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@@ -223,7 +223,7 @@ namespace OpenSim.Region
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case "setregionterrain":
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if (packet.ParamList.Length != 9)
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{
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OpenSim.Framework.Console.MainConsole.Instance.Error("EstateOwnerMessage: SetRegionTerrain method has a ParamList of invalid length");
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OpenSim.Framework.Console.MainLog.Instance.Error("EstateOwnerMessage: SetRegionTerrain method has a ParamList of invalid length");
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}
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else
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{
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@@ -237,7 +237,7 @@ namespace OpenSim.Region
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}
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break;
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default:
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OpenSim.Framework.Console.MainConsole.Instance.Error("EstateOwnerMessage: Unknown method requested\n" + packet.ToString());
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OpenSim.Framework.Console.MainLog.Instance.Error("EstateOwnerMessage: Unknown method requested\n" + packet.ToString());
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break;
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}
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}
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@@ -47,7 +47,7 @@ namespace OpenSim.Region.Scenes
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public void LoadAnims()
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{
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//OpenSim.Framework.Console.MainConsole.Instance.Verbose("Avatar.cs:LoadAnims() - Loading avatar animations");
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//OpenSim.Framework.Console.MainLog.Instance.Verbose("Avatar.cs:LoadAnims() - Loading avatar animations");
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XmlTextReader reader = new XmlTextReader("data/avataranimations.xml");
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XmlDocument doc = new XmlDocument();
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@@ -64,7 +64,7 @@ namespace OpenSim.Region.Scenes
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reader.Close();
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// OpenSim.Framework.Console.MainConsole.Instance.Verbose("Loaded " + AnimsLLUUID.Count.ToString() + " animation(s)");
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// OpenSim.Framework.Console.MainLog.Instance.Verbose("Loaded " + AnimsLLUUID.Count.ToString() + " animation(s)");
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foreach (KeyValuePair<string, LLUUID> kp in OpenSim.Region.Scenes.Avatar.Animations.AnimsLLUUID)
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{
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@@ -78,7 +78,7 @@ namespace OpenSim.Region.Scenes
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m_regionInfo = reginfo;
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m_regionHandle = reginfo.RegionHandle;
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OpenSim.Framework.Console.MainConsole.Instance.WriteLine(OpenSim.Framework.Console.LogPriority.LOW, "Avatar.cs - Loading details from grid (DUMMY)");
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OpenSim.Framework.Console.MainLog.Instance.Verbose( "Avatar.cs - Loading details from grid (DUMMY)");
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ControllingClient = theClient;
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this.firstname = ControllingClient.FirstName;
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this.lastname = ControllingClient.LastName;
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@@ -117,12 +117,12 @@ namespace OpenSim.Region.Scenes
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m_scriptHandlers = new Dictionary<LLUUID, ScriptHandler>();
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m_scripts = new Dictionary<string, ScriptFactory>();
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OpenSim.Framework.Console.MainConsole.Instance.WriteLine(OpenSim.Framework.Console.LogPriority.LOW, "World.cs - creating new entitities instance");
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OpenSim.Framework.Console.MainLog.Instance.Verbose( "World.cs - creating new entitities instance");
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Entities = new Dictionary<libsecondlife.LLUUID, Entity>();
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Avatars = new Dictionary<LLUUID, Avatar>();
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Prims = new Dictionary<LLUUID, Primitive>();
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OpenSim.Framework.Console.MainConsole.Instance.WriteLine(OpenSim.Framework.Console.LogPriority.LOW, "World.cs - creating LandMap");
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OpenSim.Framework.Console.MainLog.Instance.Verbose( "World.cs - creating LandMap");
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TerrainManager = new TerrainManager(new SecondLife());
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Terrain = new TerrainEngine();
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@@ -130,7 +130,7 @@ namespace OpenSim.Region.Scenes
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}
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catch (Exception e)
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{
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OpenSim.Framework.Console.MainConsole.Instance.WriteLine(OpenSim.Framework.Console.LogPriority.CRITICAL, "World.cs: Constructor failed with exception " + e.ToString());
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OpenSim.Framework.Console.MainLog.Instance.Error( "World.cs: Constructor failed with exception " + e.ToString());
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}
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}
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#endregion
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@@ -206,7 +206,7 @@ namespace OpenSim.Region.Scenes
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}
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catch (Exception e)
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{
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OpenSim.Framework.Console.MainConsole.Instance.WriteLine(OpenSim.Framework.Console.LogPriority.MEDIUM, "World.cs: Update() - Failed with exception " + e.ToString());
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OpenSim.Framework.Console.MainLog.Instance.Warn("World.cs: Update() - Failed with exception " + e.ToString());
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}
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updateLock.ReleaseMutex();
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@@ -225,9 +225,9 @@ namespace OpenSim.Region.Scenes
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if (Terrain.tainted > 0)
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{
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Terrain.tainted = 0;
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OpenSim.Framework.Console.MainConsole.Instance.WriteLine(OpenSim.Framework.Console.LogPriority.LOW, "World.cs: Backup() - Terrain tainted, saving.");
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OpenSim.Framework.Console.MainLog.Instance.Verbose( "World.cs: Backup() - Terrain tainted, saving.");
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localStorage.SaveMap(Terrain.getHeights1D());
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OpenSim.Framework.Console.MainConsole.Instance.WriteLine(OpenSim.Framework.Console.LogPriority.LOW, "World.cs: Backup() - Terrain saved, informing Physics.");
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OpenSim.Framework.Console.MainLog.Instance.Verbose( "World.cs: Backup() - Terrain saved, informing Physics.");
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lock (this.m_syncRoot)
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{
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phyScene.SetTerrain(Terrain.getHeights1D());
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@@ -235,7 +235,7 @@ namespace OpenSim.Region.Scenes
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}
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// Primitive backup routines
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OpenSim.Framework.Console.MainConsole.Instance.WriteLine(OpenSim.Framework.Console.LogPriority.LOW, "World.cs: Backup() - Backing up Primitives");
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OpenSim.Framework.Console.MainLog.Instance.Verbose( "World.cs: Backup() - Backing up Primitives");
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foreach (libsecondlife.LLUUID UUID in Entities.Keys)
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{
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Entities[UUID].BackUp();
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@@ -257,7 +257,7 @@ namespace OpenSim.Region.Scenes
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catch (Exception e)
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{
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// Backup failed
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OpenSim.Framework.Console.MainConsole.Instance.WriteLine(OpenSim.Framework.Console.LogPriority.HIGH, "World.cs: Backup() - Backup Failed with exception " + e.ToString());
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OpenSim.Framework.Console.MainLog.Instance.WriteLine(OpenSim.Framework.Console.LogPriority.HIGH, "World.cs: Backup() - Backup Failed with exception " + e.ToString());
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return false;
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}
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*/
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@@ -305,7 +305,7 @@ namespace OpenSim.Region.Scenes
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}
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catch (Exception e)
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{
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OpenSim.Framework.Console.MainConsole.Instance.WriteLine(OpenSim.Framework.Console.LogPriority.MEDIUM, "World.cs: LoadStorageDLL() - Failed with exception " + e.ToString());
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OpenSim.Framework.Console.MainLog.Instance.Warn("World.cs: LoadStorageDLL() - Failed with exception " + e.ToString());
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return false;
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}
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}
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@@ -341,7 +341,7 @@ namespace OpenSim.Region.Scenes
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}
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catch (Exception e)
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{
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OpenSim.Framework.Console.MainConsole.Instance.WriteLine(OpenSim.Framework.Console.LogPriority.MEDIUM, "World.cs: RegenerateTerrain() - Failed with exception " + e.ToString());
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OpenSim.Framework.Console.MainLog.Instance.Warn("World.cs: RegenerateTerrain() - Failed with exception " + e.ToString());
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}
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}
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@@ -372,7 +372,7 @@ namespace OpenSim.Region.Scenes
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}
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catch (Exception e)
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{
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OpenSim.Framework.Console.MainConsole.Instance.WriteLine(OpenSim.Framework.Console.LogPriority.MEDIUM, "World.cs: RegenerateTerrain() - Failed with exception " + e.ToString());
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OpenSim.Framework.Console.MainLog.Instance.Warn("World.cs: RegenerateTerrain() - Failed with exception " + e.ToString());
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}
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}
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@@ -398,7 +398,7 @@ namespace OpenSim.Region.Scenes
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}
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catch (Exception e)
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{
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OpenSim.Framework.Console.MainConsole.Instance.WriteLine(OpenSim.Framework.Console.LogPriority.MEDIUM, "World.cs: RegenerateTerrain() - Failed with exception " + e.ToString());
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OpenSim.Framework.Console.MainLog.Instance.Warn("World.cs: RegenerateTerrain() - Failed with exception " + e.ToString());
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}
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}
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@@ -451,7 +451,7 @@ namespace OpenSim.Region.Scenes
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}
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catch (Exception e)
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{
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OpenSim.Framework.Console.MainConsole.Instance.WriteLine(OpenSim.Framework.Console.LogPriority.MEDIUM, "World.cs: LoadWorldMap() - Failed with exception " + e.ToString());
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OpenSim.Framework.Console.MainLog.Instance.Warn("World.cs: LoadWorldMap() - Failed with exception " + e.ToString());
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}
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}
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@@ -483,12 +483,12 @@ namespace OpenSim.Region.Scenes
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{
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try
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{
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OpenSim.Framework.Console.MainConsole.Instance.WriteLine(OpenSim.Framework.Console.LogPriority.LOW, "World.cs: LoadPrimsFromStorage() - Loading primitives");
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OpenSim.Framework.Console.MainLog.Instance.Verbose( "World.cs: LoadPrimsFromStorage() - Loading primitives");
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this.localStorage.LoadPrimitives(this);
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}
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catch (Exception e)
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{
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OpenSim.Framework.Console.MainConsole.Instance.WriteLine(OpenSim.Framework.Console.LogPriority.MEDIUM, "World.cs: LoadPrimsFromStorage() - Failed with exception " + e.ToString());
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OpenSim.Framework.Console.MainLog.Instance.Warn("World.cs: LoadPrimsFromStorage() - Failed with exception " + e.ToString());
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}
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}
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@@ -520,7 +520,7 @@ namespace OpenSim.Region.Scenes
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{
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try
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{
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// MainConsole.Instance.Notice("World.cs: AddNewPrim() - Creating new prim");
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// MainLog.Instance.Notice("World.cs: AddNewPrim() - Creating new prim");
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Primitive prim = new Primitive(m_regionHandle, this, addPacket, ownerID, this._primCount);
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this.Entities.Add(prim.uuid, prim);
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@@ -528,7 +528,7 @@ namespace OpenSim.Region.Scenes
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}
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catch (Exception e)
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{
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// MainConsole.Instance.Warn("World.cs: AddNewPrim() - Failed with exception " + e.ToString());
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// MainLog.Instance.Warn("World.cs: AddNewPrim() - Failed with exception " + e.ToString());
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}
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}
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@@ -563,10 +563,10 @@ namespace OpenSim.Region.Scenes
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Avatar newAvatar = null;
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try
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{
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OpenSim.Framework.Console.MainConsole.Instance.WriteLine(OpenSim.Framework.Console.LogPriority.LOW, "World.cs:AddViewerAgent() - Creating new avatar for remote viewer agent");
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OpenSim.Framework.Console.MainLog.Instance.Verbose( "World.cs:AddViewerAgent() - Creating new avatar for remote viewer agent");
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newAvatar = new Avatar(remoteClient, this, this.m_regInfo);
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OpenSim.Framework.Console.MainConsole.Instance.WriteLine(OpenSim.Framework.Console.LogPriority.LOW, "World.cs:AddViewerAgent() - Adding new avatar to world");
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OpenSim.Framework.Console.MainConsole.Instance.WriteLine(OpenSim.Framework.Console.LogPriority.LOW, "World.cs:AddViewerAgent() - Starting RegionHandshake ");
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OpenSim.Framework.Console.MainLog.Instance.Verbose( "World.cs:AddViewerAgent() - Adding new avatar to world");
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OpenSim.Framework.Console.MainLog.Instance.Verbose( "World.cs:AddViewerAgent() - Starting RegionHandshake ");
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//newAvatar.SendRegionHandshake();
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this.estateManager.sendRegionHandshake(remoteClient);
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@@ -602,7 +602,7 @@ namespace OpenSim.Region.Scenes
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}
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catch (Exception e)
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{
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OpenSim.Framework.Console.MainConsole.Instance.WriteLine(OpenSim.Framework.Console.LogPriority.MEDIUM, "World.cs: AddViewerAgent() - Failed with exception " + e.ToString());
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OpenSim.Framework.Console.MainLog.Instance.Warn("World.cs: AddViewerAgent() - Failed with exception " + e.ToString());
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}
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return;
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}
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@@ -685,7 +685,7 @@ namespace OpenSim.Region.Scenes
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}
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catch (Exception e)
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{
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OpenSim.Framework.Console.MainConsole.Instance.WriteLine(OpenSim.Framework.Console.LogPriority.HIGH, "World.cs: Close() - Failed with exception " + e.ToString());
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OpenSim.Framework.Console.MainLog.Instance.WriteLine(OpenSim.Framework.Console.LogPriority.HIGH, "World.cs: Close() - Failed with exception " + e.ToString());
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}
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}
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#endregion
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