* Replaced old logging mechanism with new shiny logging mechanism

* Console, I bid thee farewall. Use "Log" now where console used to exist.
This commit is contained in:
Adam Frisby
2007-06-20 15:50:06 +00:00
parent 64ed1e1b3b
commit 29053589bf
30 changed files with 289 additions and 208 deletions

View File

@@ -191,7 +191,7 @@ namespace OpenSim
#region Objects/Prims
case PacketType.ObjectLink:
// OpenSim.Framework.Console.MainConsole.Instance.WriteLine(OpenSim.Framework.Console.LogPriority.LOW, Pack.ToString());
// OpenSim.Framework.Console.MainLog.Instance.Verbose( Pack.ToString());
ObjectLinkPacket link = (ObjectLinkPacket)Pack;
uint parentprimid = 0;
List<uint> childrenprims = new List<uint>();
@@ -514,7 +514,7 @@ namespace OpenSim
//Console.WriteLine(Pack.ToString());
break;
case PacketType.ObjectScale:
//OpenSim.Framework.Console.MainConsole.Instance.WriteLine(OpenSim.Framework.Console.LogPriority.LOW, Pack.ToString());
//OpenSim.Framework.Console.MainLog.Instance.Verbose( Pack.ToString());
break;
#endregion
}