* Replaced old logging mechanism with new shiny logging mechanism

* Console, I bid thee farewall. Use "Log" now where console used to exist.
This commit is contained in:
Adam Frisby
2007-06-20 15:50:06 +00:00
parent 64ed1e1b3b
commit 29053589bf
30 changed files with 289 additions and 208 deletions

View File

@@ -53,18 +53,18 @@ namespace OpenSim.Storage.LocalStorageDb4o
public void Initialise(string dfile)
{
OpenSim.Framework.Console.MainConsole.Instance.Warn("Db4LocalStorage Opening " + dfile);
OpenSim.Framework.Console.MainLog.Instance.Warn("Db4LocalStorage Opening " + dfile);
datastore = dfile;
try
{
db = Db4oFactory.OpenFile(datastore);
OpenSim.Framework.Console.MainConsole.Instance.Verbose("Db4LocalStorage creation");
OpenSim.Framework.Console.MainLog.Instance.Verbose("Db4LocalStorage creation");
}
catch (Exception e)
{
db.Close();
OpenSim.Framework.Console.MainConsole.Instance.Warn("Db4LocalStorage :Constructor - Exception occured");
OpenSim.Framework.Console.MainConsole.Instance.Warn(e.ToString());
OpenSim.Framework.Console.MainLog.Instance.Warn("Db4LocalStorage :Constructor - Exception occured");
OpenSim.Framework.Console.MainLog.Instance.Warn(e.ToString());
}
}
@@ -123,7 +123,7 @@ namespace OpenSim.Storage.LocalStorageDb4o
public void LoadPrimitives(ILocalStorageReceiver receiver)
{
IObjectSet result = db.Get(typeof(PrimData));
OpenSim.Framework.Console.MainConsole.Instance.Verbose("Db4LocalStorage.cs: LoadPrimitives() - number of prims in storages is " + result.Count);
OpenSim.Framework.Console.MainLog.Instance.Verbose("Db4LocalStorage.cs: LoadPrimitives() - number of prims in storages is " + result.Count);
foreach (PrimData prim in result)
{
receiver.PrimFromStorage(prim);
@@ -132,13 +132,13 @@ namespace OpenSim.Storage.LocalStorageDb4o
public float[] LoadWorld()
{
OpenSim.Framework.Console.MainConsole.Instance.Verbose("LoadWorld() - Loading world....");
OpenSim.Framework.Console.MainLog.Instance.Verbose("LoadWorld() - Loading world....");
float[] heightmap = null;
OpenSim.Framework.Console.MainConsole.Instance.Verbose("LoadWorld() - Looking for a heightmap in local DB");
OpenSim.Framework.Console.MainLog.Instance.Verbose("LoadWorld() - Looking for a heightmap in local DB");
IObjectSet world_result = db.Get(typeof(MapStorage));
if (world_result.Count > 0)
{
OpenSim.Framework.Console.MainConsole.Instance.Verbose("LoadWorld() - Found a heightmap in local database, loading");
OpenSim.Framework.Console.MainLog.Instance.Verbose("LoadWorld() - Found a heightmap in local database, loading");
MapStorage map = (MapStorage)world_result.Next();
//blank.LandMap = map.Map;
heightmap = map.Map;
@@ -151,7 +151,7 @@ namespace OpenSim.Storage.LocalStorageDb4o
IObjectSet world_result = db.Get(typeof(MapStorage));
if (world_result.Count > 0)
{
OpenSim.Framework.Console.MainConsole.Instance.Verbose("SaveWorld() - updating saved copy of heightmap in local database");
OpenSim.Framework.Console.MainLog.Instance.Verbose("SaveWorld() - updating saved copy of heightmap in local database");
MapStorage map = (MapStorage)world_result.Next();
db.Delete(map);
}
@@ -209,7 +209,7 @@ namespace OpenSim.Storage.LocalStorageDb4o
public void SaveParcels(ParcelData[] parcel_data)
{
MainConsole.Instance.Notice("Parcel Backup: Saving Parcels...");
MainLog.Instance.Notice("Parcel Backup: Saving Parcels...");
int i;
for (i = 0; i < parcel_data.GetLength(0); i++)
{
@@ -217,7 +217,7 @@ namespace OpenSim.Storage.LocalStorageDb4o
SaveParcel(parcel_data[i]);
}
MainConsole.Instance.Notice("Parcel Backup: Parcel Save Complete");
MainLog.Instance.Notice("Parcel Backup: Parcel Save Complete");
}
public void RemoveParcel(ParcelData parcel)
@@ -231,7 +231,7 @@ namespace OpenSim.Storage.LocalStorageDb4o
}
public void RemoveAllParcels()
{
MainConsole.Instance.Notice("Parcel Backup: Removing all parcels...");
MainLog.Instance.Notice("Parcel Backup: Removing all parcels...");
IObjectSet result = db.Get(typeof(ParcelData));
if (result.Count > 0)
{
@@ -244,11 +244,11 @@ namespace OpenSim.Storage.LocalStorageDb4o
public void LoadParcels(ILocalStorageParcelReceiver recv)
{
MainConsole.Instance.Notice("Parcel Backup: Loading Parcels...");
MainLog.Instance.Notice("Parcel Backup: Loading Parcels...");
IObjectSet result = db.Get(typeof(ParcelData));
if (result.Count > 0)
{
MainConsole.Instance.Notice("Parcel Backup: Parcels exist in database.");
MainLog.Instance.Notice("Parcel Backup: Parcels exist in database.");
foreach (ParcelData parcelData in result)
{
@@ -257,10 +257,10 @@ namespace OpenSim.Storage.LocalStorageDb4o
}
else
{
MainConsole.Instance.Notice("Parcel Backup: No parcels exist. Creating basic parcel.");
MainLog.Instance.Notice("Parcel Backup: No parcels exist. Creating basic parcel.");
recv.NoParcelDataFromStorage();
}
MainConsole.Instance.Notice("Parcel Backup: Parcels Restored");
MainLog.Instance.Notice("Parcel Backup: Parcels Restored");
}
public void ShutDown()
{