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* Some more experimental work on distributed assets. Nothing hotwired yet.
* Introduced preprocess step in FetchAsset (Might revert this later) * Some minor CCC * Added actual implementation of GetUserProfile( uri ) and the corresponding handler to OGS1. * Introduced non-functioning GetUserUri( userProfile) awaiting user server wireup (this might move elsewhere)
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@@ -90,7 +90,7 @@ namespace OpenSim.Data.SQLite
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/// </summary>
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/// <param name="uuid">UUID of ... ?</param>
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/// <returns>Asset base</returns>
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override public AssetBase FetchAsset(UUID uuid)
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override protected AssetBase FetchStoredAsset(UUID uuid)
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{
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lock (this)
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{
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