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* Some more experimental work on distributed assets. Nothing hotwired yet.
* Introduced preprocess step in FetchAsset (Might revert this later) * Some minor CCC * Added actual implementation of GetUserProfile( uri ) and the corresponding handler to OGS1. * Introduced non-functioning GetUserUri( userProfile) awaiting user server wireup (this might move elsewhere)
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@@ -124,7 +124,7 @@ namespace OpenSim.Framework.Communications
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public UserProfileData GetUserProfile(Uri uri)
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{
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throw new System.NotImplementedException();
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throw new NotImplementedException();
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}
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public UserAgentData GetAgentByUUID(UUID userId)
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@@ -142,6 +142,11 @@ namespace OpenSim.Framework.Communications
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return null;
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}
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public Uri GetUserUri(UserProfileData userProfile)
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{
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throw new NotImplementedException();
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}
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// see IUserService
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public virtual UserProfileData GetUserProfile(UUID uuid)
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{
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@@ -835,6 +840,5 @@ namespace OpenSim.Framework.Communications
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}
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#endregion
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}
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}
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