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YEngine: reduce calls to CheckRunLockInvariants
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@@ -85,7 +85,7 @@ namespace OpenSim.Region.ScriptEngine.Yengine
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lock(m_RunLock)
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{
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//m_RunOnePhase = "GetExecutionState enter";
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CheckRunLockInvariants(true);
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//CheckRunLockInvariants(true);
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// Get copy of script globals and stack in relocateable form.
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Byte[] snapshotBytes;
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@@ -100,21 +100,18 @@ namespace OpenSim.Region.ScriptEngine.Yengine
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snapshotN.AppendChild(doc.CreateTextNode(snapshotString));
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scriptStateN.AppendChild(snapshotN);
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//m_RunOnePhase = "GetExecutionState B";
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CheckRunLockInvariants(true);
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// "Running" says whether or not we are accepting new events.
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XmlElement runningN = doc.CreateElement("", "Running", "");
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runningN.AppendChild(doc.CreateTextNode(m_Running.ToString()));
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scriptStateN.AppendChild(runningN);
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//m_RunOnePhase = "GetExecutionState C";
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CheckRunLockInvariants(true);
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// "DoGblInit" says whether or not default:state_entry() will init global vars.
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XmlElement doGblInitN = doc.CreateElement("", "DoGblInit", "");
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doGblInitN.AppendChild(doc.CreateTextNode(doGblInit.ToString()));
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scriptStateN.AppendChild(doGblInitN);
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//m_RunOnePhase = "GetExecutionState D";
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CheckRunLockInvariants(true);
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if(m_XMRLSLApi is not null)
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{
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@@ -130,7 +127,6 @@ namespace OpenSim.Region.ScriptEngine.Yengine
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minEventDelayN.AppendChild(doc.CreateTextNode(m_minEventDelay.ToString()));
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scriptStateN.AppendChild(minEventDelayN);
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//m_RunOnePhase = "GetExecutionState D";
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CheckRunLockInvariants(true);
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}
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// More misc data.
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@@ -145,7 +141,6 @@ namespace OpenSim.Region.ScriptEngine.Yengine
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maskA.Value = m_Item.PermsMask.ToString();
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permissionsN.Attributes.Append(maskA);
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//m_RunOnePhase = "GetExecutionState E";
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CheckRunLockInvariants(true);
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// "DetectParams" are returned by llDetected...() script functions
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// for the currently active event, if any.
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@@ -157,7 +152,6 @@ namespace OpenSim.Region.ScriptEngine.Yengine
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scriptStateN.AppendChild(detParArrayN);
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}
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//m_RunOnePhase = "GetExecutionState F";
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CheckRunLockInvariants(true);
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// Save any events we have in the queue.
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// <EventQueue>
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@@ -181,7 +175,6 @@ namespace OpenSim.Region.ScriptEngine.Yengine
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}
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scriptStateN.AppendChild(queuedEventsN);
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//m_RunOnePhase = "GetExecutionState G";
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CheckRunLockInvariants(true);
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// "Plugins" indicate enabled timers and listens, etc.
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Object[] pluginData = AsyncCommandManager.GetSerializationData(m_Engine, m_ItemID);
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@@ -190,13 +183,11 @@ namespace OpenSim.Region.ScriptEngine.Yengine
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AppendXMLObjectArray(doc, plugins, pluginData, "plugin");
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scriptStateN.AppendChild(plugins);
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//m_RunOnePhase = "GetExecutionState H";
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CheckRunLockInvariants(true);
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// Let script run again.
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suspendOnCheckRunHold = false;
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//m_RunOnePhase = "GetExecutionState leave";
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CheckRunLockInvariants(true);
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}
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// scriptStateN represents the contents of the .state file so
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