* Commit 2/3 - Please dont attempt to update to this revision until all 3 are in.

This commit is contained in:
Adam Frisby
2008-05-02 16:41:08 +00:00
parent c6236b5cf3
commit 29b8c84cea
14 changed files with 6339 additions and 6367 deletions

View File

@@ -40,6 +40,7 @@ using OpenSim.Framework.Communications.Cache;
using OpenSim.Framework.Servers;
using OpenSim.Framework.Statistics;
using OpenSim.Region.ClientStack;
using OpenSim.Region.ClientStack.LindenUDP;
using OpenSim.Region.Communications.Local;
using OpenSim.Region.Communications.OGS1;
using OpenSim.Region.Environment;
@@ -70,7 +71,7 @@ namespace OpenSim
protected string m_storageDll;
protected List<UDPServer> m_udpServers = new List<UDPServer>();
protected List<IClientNetworkServer> m_clientServers = new List<IClientNetworkServer>();
protected List<RegionInfo> m_regionData = new List<RegionInfo>();
protected bool m_physicalPrim;
@@ -105,9 +106,9 @@ namespace OpenSim
get { return m_httpServer; }
}
public List<UDPServer> UdpServers
public List<IClientNetworkServer> UdpServers
{
get { return m_udpServers; }
get { return m_clientServers; }
}
public List<RegionInfo> RegionData
@@ -327,7 +328,7 @@ namespace OpenSim
// We are done with startup
m_log.InfoFormat("[OPENSIM MAIN]: Startup complete, serving {0} region{1}",
m_udpServers.Count.ToString(), m_udpServers.Count > 1 ? "s" : "");
m_clientServers.Count.ToString(), m_clientServers.Count > 1 ? "s" : "");
WorldHasComeToAnEnd.WaitOne();
m_log.Info("[OPENSIM MAIN]: Shutdown complete, goodbye.");
Environment.Exit(0);
@@ -452,7 +453,7 @@ namespace OpenSim
/// <param name="regionInfo"></param>
/// <param name="portadd_flag"></param>
/// <returns></returns>
public UDPServer CreateRegion(RegionInfo regionInfo, bool portadd_flag)
public LLUDPServer CreateRegion(RegionInfo regionInfo, bool portadd_flag)
{
return CreateRegion(regionInfo, portadd_flag, false);
}
@@ -463,7 +464,7 @@ namespace OpenSim
/// <param name="regionInfo"></param>
/// <param name="portadd_flag"></param>
/// <returns></returns>
public UDPServer CreateRegion(RegionInfo regionInfo)
public LLUDPServer CreateRegion(RegionInfo regionInfo)
{
return CreateRegion(regionInfo, false, true);
}
@@ -475,7 +476,7 @@ namespace OpenSim
/// <param name="portadd_flag"></param>
/// <param name="do_post_init"></param>
/// <returns></returns>
public UDPServer CreateRegion(RegionInfo regionInfo, bool portadd_flag, bool do_post_init)
public LLUDPServer CreateRegion(RegionInfo regionInfo, bool portadd_flag, bool do_post_init)
{
int port = regionInfo.InternalEndPoint.Port;
@@ -495,7 +496,7 @@ namespace OpenSim
Util.XmlRpcCommand(proxyUrl, "AddPort", port, port + proxyOffset, regionInfo.ExternalHostName);
}
UDPServer udpServer;
LLUDPServer udpServer;
Scene scene = SetupScene(regionInfo, proxyOffset, out udpServer, m_permissions);
m_log.Info("[MODULES]: Loading Region's modules");
@@ -548,7 +549,7 @@ namespace OpenSim
m_sceneManager.Add(scene);
m_udpServers.Add(udpServer);
m_clientServers.Add(udpServer);
m_regionData.Add(regionInfo);
udpServer.ServerListener();
@@ -586,9 +587,9 @@ namespace OpenSim
bool foundUDPServer = false;
int UDPServerElement = 0;
for (int i = 0; i < m_udpServers.Count; i++)
for (int i = 0; i < m_clientServers.Count; i++)
{
if (m_udpServers[i].RegionHandle == whichRegion.RegionHandle)
if (m_clientServers[i].HandlesRegion(new Location(whichRegion.RegionHandle)))
{
UDPServerElement = i;
foundUDPServer = true;
@@ -598,8 +599,8 @@ namespace OpenSim
if (foundUDPServer)
{
// m_udpServers[UDPServerElement].Server.End
m_udpServers[UDPServerElement].Server.Close();
m_udpServers.RemoveAt(UDPServerElement);
m_clientServers[UDPServerElement].Server.Close();
m_clientServers.RemoveAt(UDPServerElement);
}
//Removing the region from the sim's database of regions..

View File

@@ -32,14 +32,13 @@ using System.IO;
using System.Net;
using System.Reflection;
using System.Threading;
using System.Timers;
using libsecondlife;
using log4net;
using Nini.Config;
using OpenSim.Framework;
using OpenSim.Framework.Console;
using OpenSim.Framework.Statistics;
using OpenSim.Region.ClientStack;
using OpenSim.Region.ClientStack.LindenUDP;
using OpenSim.Region.Environment.Interfaces;
using OpenSim.Region.Environment.Scenes;
using Timer=System.Timers.Timer;
@@ -111,8 +110,8 @@ namespace OpenSim
{
m_scriptTimer = new Timer();
m_scriptTimer.Enabled = true;
m_scriptTimer.Interval = (int)(1200 * 1000);
m_scriptTimer.Elapsed += new ElapsedEventHandler(RunAutoTimerScript);
m_scriptTimer.Interval = 1200 * 1000;
m_scriptTimer.Elapsed += RunAutoTimerScript;
}
PrintFileToConsole("startuplogo.txt");
}
@@ -156,7 +155,7 @@ namespace OpenSim
if (File.Exists(fileName))
{
StreamReader readFile = File.OpenText(fileName);
string currentCommand = String.Empty;
string currentCommand;
while ((currentCommand = readFile.ReadLine()) != null)
{
if (currentCommand != String.Empty)
@@ -177,7 +176,7 @@ namespace OpenSim
if (File.Exists(fileName))
{
StreamReader readFile = File.OpenText(fileName);
string currentLine = String.Empty;
string currentLine;
while ((currentLine = readFile.ReadLine()) != null)
{
m_log.Info("[!]" + currentLine);
@@ -609,55 +608,6 @@ namespace OpenSim
m_assetCache.ShowState();
break;
case "users":
IList agents = m_sceneManager.GetCurrentSceneAvatars();
m_console.Notice(String.Format("\nAgents connected: {0}\n", agents.Count));
m_console.Notice(
String.Format("{0,-16}{1,-16}{2,-37}{3,-16}{4,-22}{5,-16}{6,-15}", "Firstname", "Lastname",
"Agent ID", "Circuit", "IP", "Region", "Status"));
foreach (ScenePresence presence in agents)
{
RegionInfo regionInfo = m_sceneManager.GetRegionInfo(presence.RegionHandle);
string regionName;
EndPoint ep = null;
if (regionInfo == null)
{
regionName = "Unresolvable";
}
else
{
regionName = regionInfo.RegionName;
}
for (int i = 0; i < m_udpServers.Count; i++)
{
if (m_udpServers[i].RegionHandle == presence.RegionHandle)
{
m_udpServers[i].clientCircuits_reverse.TryGetValue(presence.ControllingClient.CircuitCode, out ep);
}
}
m_console.Notice(
String.Format(
"{0,-16}{1,-16}{2,-37}{3,-16}{4,-22}{5,-16}{6,-15}",
presence.Firstname,
presence.Lastname,
presence.UUID,
presence.ControllingClient.CircuitCode,
ep,
regionName,
((((ClientView)presence.ControllingClient).PacketProcessingEnabled)
?"Active client":"Standby client")));
}
m_console.Notice("");
break;
case "modules":
m_console.Notice("The currently loaded shared modules are:");
foreach (IRegionModule module in m_moduleLoader.GetLoadedSharedModules)