mirror of
https://github.com/opensim/opensim.git
synced 2026-08-06 01:06:30 +08:00
* Commit 2/3 - Please dont attempt to update to this revision until all 3 are in.
This commit is contained in:
@@ -32,14 +32,13 @@ using System.IO;
|
||||
using System.Net;
|
||||
using System.Reflection;
|
||||
using System.Threading;
|
||||
using System.Timers;
|
||||
using libsecondlife;
|
||||
using log4net;
|
||||
using Nini.Config;
|
||||
using OpenSim.Framework;
|
||||
using OpenSim.Framework.Console;
|
||||
using OpenSim.Framework.Statistics;
|
||||
using OpenSim.Region.ClientStack;
|
||||
using OpenSim.Region.ClientStack.LindenUDP;
|
||||
using OpenSim.Region.Environment.Interfaces;
|
||||
using OpenSim.Region.Environment.Scenes;
|
||||
using Timer=System.Timers.Timer;
|
||||
@@ -111,8 +110,8 @@ namespace OpenSim
|
||||
{
|
||||
m_scriptTimer = new Timer();
|
||||
m_scriptTimer.Enabled = true;
|
||||
m_scriptTimer.Interval = (int)(1200 * 1000);
|
||||
m_scriptTimer.Elapsed += new ElapsedEventHandler(RunAutoTimerScript);
|
||||
m_scriptTimer.Interval = 1200 * 1000;
|
||||
m_scriptTimer.Elapsed += RunAutoTimerScript;
|
||||
}
|
||||
PrintFileToConsole("startuplogo.txt");
|
||||
}
|
||||
@@ -156,7 +155,7 @@ namespace OpenSim
|
||||
if (File.Exists(fileName))
|
||||
{
|
||||
StreamReader readFile = File.OpenText(fileName);
|
||||
string currentCommand = String.Empty;
|
||||
string currentCommand;
|
||||
while ((currentCommand = readFile.ReadLine()) != null)
|
||||
{
|
||||
if (currentCommand != String.Empty)
|
||||
@@ -177,7 +176,7 @@ namespace OpenSim
|
||||
if (File.Exists(fileName))
|
||||
{
|
||||
StreamReader readFile = File.OpenText(fileName);
|
||||
string currentLine = String.Empty;
|
||||
string currentLine;
|
||||
while ((currentLine = readFile.ReadLine()) != null)
|
||||
{
|
||||
m_log.Info("[!]" + currentLine);
|
||||
@@ -609,55 +608,6 @@ namespace OpenSim
|
||||
m_assetCache.ShowState();
|
||||
break;
|
||||
|
||||
case "users":
|
||||
IList agents = m_sceneManager.GetCurrentSceneAvatars();
|
||||
|
||||
m_console.Notice(String.Format("\nAgents connected: {0}\n", agents.Count));
|
||||
|
||||
m_console.Notice(
|
||||
String.Format("{0,-16}{1,-16}{2,-37}{3,-16}{4,-22}{5,-16}{6,-15}", "Firstname", "Lastname",
|
||||
"Agent ID", "Circuit", "IP", "Region", "Status"));
|
||||
|
||||
foreach (ScenePresence presence in agents)
|
||||
{
|
||||
RegionInfo regionInfo = m_sceneManager.GetRegionInfo(presence.RegionHandle);
|
||||
string regionName;
|
||||
EndPoint ep = null;
|
||||
|
||||
if (regionInfo == null)
|
||||
{
|
||||
regionName = "Unresolvable";
|
||||
}
|
||||
else
|
||||
{
|
||||
regionName = regionInfo.RegionName;
|
||||
}
|
||||
|
||||
for (int i = 0; i < m_udpServers.Count; i++)
|
||||
{
|
||||
if (m_udpServers[i].RegionHandle == presence.RegionHandle)
|
||||
{
|
||||
|
||||
m_udpServers[i].clientCircuits_reverse.TryGetValue(presence.ControllingClient.CircuitCode, out ep);
|
||||
}
|
||||
}
|
||||
|
||||
m_console.Notice(
|
||||
String.Format(
|
||||
"{0,-16}{1,-16}{2,-37}{3,-16}{4,-22}{5,-16}{6,-15}",
|
||||
presence.Firstname,
|
||||
presence.Lastname,
|
||||
presence.UUID,
|
||||
presence.ControllingClient.CircuitCode,
|
||||
ep,
|
||||
regionName,
|
||||
((((ClientView)presence.ControllingClient).PacketProcessingEnabled)
|
||||
?"Active client":"Standby client")));
|
||||
}
|
||||
|
||||
m_console.Notice("");
|
||||
|
||||
break;
|
||||
case "modules":
|
||||
m_console.Notice("The currently loaded shared modules are:");
|
||||
foreach (IRegionModule module in m_moduleLoader.GetLoadedSharedModules)
|
||||
|
||||
Reference in New Issue
Block a user