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Fix "show queues" console command
For each agent, this command shows how many packets have been sent/received and how many bytes remain in each of the send queues (resend, land, texture, etc.) Sometimes useful for diagnostics
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@@ -246,11 +246,27 @@ namespace OpenSim.Region.ClientStack.LindenUDP
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throw new NotImplementedException();
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}
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/// <summary>
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/// Return statistics information about client packet queues.
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/// </summary>
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///
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/// FIXME: This should really be done in a more sensible manner rather than sending back a formatted string.
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///
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/// <returns></returns>
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public string GetStats()
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{
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// TODO: ???
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return string.Format("{0,7} {1,7} {2,7} {3,7} {4,7} {5,7} {6,7} {7,7} {8,7} {9,7}",
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0, 0, 0, 0, 0, 0, 0, 0, 0, 0);
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return string.Format(
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"{0,9} {1,10} {2,8} {3,7} {4,7} {5,7} {6,7} {7,9} {8,7} {9,7}",
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PacketsSent,
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PacketsReceived,
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m_throttleCategories[(int)ThrottleOutPacketType.Resend].Content,
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m_throttleCategories[(int)ThrottleOutPacketType.Land].Content,
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m_throttleCategories[(int)ThrottleOutPacketType.Wind].Content,
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m_throttleCategories[(int)ThrottleOutPacketType.Cloud].Content,
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m_throttleCategories[(int)ThrottleOutPacketType.Task].Content,
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m_throttleCategories[(int)ThrottleOutPacketType.Texture].Content,
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m_throttleCategories[(int)ThrottleOutPacketType.Asset].Content,
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m_throttleCategories[(int)ThrottleOutPacketType.State].Content);
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}
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public void SendPacketStats()
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