replace hard tabs with 4 spaces to be consistant in the source.

Please adjust your editors to not use hard tabs.
This commit is contained in:
Sean Dague
2008-04-24 12:27:24 +00:00
parent aa8aee90a3
commit 2a2ef42e64
22 changed files with 768 additions and 768 deletions

View File

@@ -35,7 +35,7 @@ namespace OpenSim.Framework
public int Version;
public LLVector3 Position;
public LLUUID RegionID;
public ulong RegionHandle;
public ulong RegionHandle;
public AssetLandmark(AssetBase a)
{

View File

@@ -68,9 +68,9 @@ namespace OpenSim.Framework
public int Count()
{
lock(m_queueSync)
{
return m_queue.Count;
}
{
return m_queue.Count;
}
}
public T[] GetQueueArray()

View File

@@ -440,9 +440,9 @@ namespace OpenSim.Framework
public delegate void ObjectIncludeInSearch(IClientAPI remoteClient, bool IncludeInSearch, uint localID);
public delegate void ScriptAnswer(IClientAPI remoteClient, LLUUID objectID, LLUUID itemID, int answer);
public delegate void RequestPayPrice(IClientAPI remoteClient, LLUUID objectID);
public delegate void ScriptAnswer(IClientAPI remoteClient, LLUUID objectID, LLUUID itemID, int answer);
public delegate void RequestPayPrice(IClientAPI remoteClient, LLUUID objectID);
public interface IClientAPI
{
event ImprovedInstantMessage OnInstantMessage;
@@ -559,13 +559,13 @@ namespace OpenSim.Framework
event MoneyBalanceRequest OnMoneyBalanceRequest;
event UpdateAvatarProperties OnUpdateAvatarProperties;
event ParcelBuy OnParcelBuy;
event RequestPayPrice OnRequestPayPrice ;
event RequestPayPrice OnRequestPayPrice ;
event ObjectIncludeInSearch OnObjectIncludeInSearch;
event UUIDNameRequest OnTeleportHomeRequest;
event ScriptAnswer OnScriptAnswer;
event ScriptAnswer OnScriptAnswer;
LLVector3 StartPos { get; set; }
@@ -578,8 +578,8 @@ namespace OpenSim.Framework
string FirstName { get; }
string LastName { get; }
int NextAnimationSequenceNumber { get; }
int NextAnimationSequenceNumber { get; }
/// <summary>
/// Returns the full name of the agent/avatar represented by this client
@@ -624,7 +624,7 @@ namespace OpenSim.Framework
void SendTeleportFailed(string reason);
void SendTeleportLocationStart();
void SendMoneyBalance(LLUUID transaction, bool success, byte[] description, int balance);
void SendPayPrice(LLUUID objectID, int[] payPrice);
void SendPayPrice(LLUUID objectID, int[] payPrice);
void SendAvatarData(ulong regionHandle, string firstName, string lastName, LLUUID avatarID, uint avatarLocalID,
LLVector3 Pos, byte[] textureEntry, uint parentID);
@@ -703,7 +703,7 @@ namespace OpenSim.Framework
void SendAvatarProperties(LLUUID avatarID, string aboutText, string bornOn, string charterMember, string flAbout,
uint flags, LLUUID flImageID, LLUUID imageID, string profileURL, LLUUID partnerID);
void SendScriptQuestion(LLUUID taskID, string taskName, string ownerName, LLUUID itemID, int question);
void SendScriptQuestion(LLUUID taskID, string taskName, string ownerName, LLUUID itemID, int question);
byte[] GetThrottlesPacked(float multiplier);

View File

@@ -67,57 +67,57 @@ namespace OpenSim.Framework
private ushort _version;
public string Name {
get {
return _name;
}
set {
_name = value;
}
get {
return _name;
}
set {
_name = value;
}
}
public LLUUID Owner {
get {
return _owner;
}
set {
_owner = value;
}
get {
return _owner;
}
set {
_owner = value;
}
}
public LLUUID ParentID {
get {
return _parentID;
}
set {
_parentID = value;
}
get {
return _parentID;
}
set {
_parentID = value;
}
}
public LLUUID ID {
get {
return _id;
}
set {
_id = value;
}
get {
return _id;
}
set {
_id = value;
}
}
public short Type {
get {
return _type;
}
set {
_type = value;
}
get {
return _type;
}
set {
_type = value;
}
}
public ushort Version {
get {
return _version;
}
set {
_version = value;
}
get {
return _version;
}
set {
_version = value;
}
}
}
}

View File

@@ -100,120 +100,120 @@ namespace OpenSim.Framework
private uint _everyOnePermissions;
public LLUUID ID {
get {
return _id;
}
set {
_id = value;
}
get {
return _id;
}
set {
_id = value;
}
}
public int InvType {
get {
return _invType;
}
set {
_invType = value;
}
get {
return _invType;
}
set {
_invType = value;
}
}
public LLUUID Folder {
get {
return _folder;
}
set {
_folder = value;
}
get {
return _folder;
}
set {
_folder = value;
}
}
public LLUUID Owner {
get {
return _owner;
}
set {
_owner = value;
}
get {
return _owner;
}
set {
_owner = value;
}
}
public LLUUID Creator {
get {
return _creator;
}
set {
_creator = value;
}
get {
return _creator;
}
set {
_creator = value;
}
}
public string Name {
get {
return _name;
}
set {
_name = value;
}
get {
return _name;
}
set {
_name = value;
}
}
public string Description {
get {
return _description;
}
set {
_description = value;
}
get {
return _description;
}
set {
_description = value;
}
}
public uint NextPermissions {
get {
return _nextPermissions;
}
set {
_nextPermissions = value;
}
get {
return _nextPermissions;
}
set {
_nextPermissions = value;
}
}
public uint CurrentPermissions {
get {
return _currentPermissions;
}
set {
_currentPermissions = value;
}
get {
return _currentPermissions;
}
set {
_currentPermissions = value;
}
}
public uint BasePermissions {
get {
return _basePermissions;
}
set {
_basePermissions = value;
}
get {
return _basePermissions;
}
set {
_basePermissions = value;
}
}
public uint EveryOnePermissions {
get {
return _everyOnePermissions;
}
set {
_everyOnePermissions = value;
}
get {
return _everyOnePermissions;
}
set {
_everyOnePermissions = value;
}
}
public int AssetType {
get {
return _assetType;
}
set {
_assetType = value;
}
get {
return _assetType;
}
set {
_assetType = value;
}
}
public LLUUID AssetID {
get {
return _assetID;
}
set {
_assetID = value;
}
get {
return _assetID;
}
set {
_assetID = value;
}
}
}
}

View File

@@ -34,7 +34,7 @@ namespace OpenSim.Framework
public class OSUUID: IComparable
{
public Guid UUID;
public OSUUID() {}
/* Constructors */

View File

@@ -154,14 +154,14 @@ namespace OpenSim.Framework
"lsl_text",
String.Empty,
String.Empty,
"bodypart",
"bodypart",
String.Empty,
"snapshot",
String.Empty,
String.Empty,
"wearable",
"animation",
"gesture"
"animation",
"gesture"
};
@@ -183,15 +183,15 @@ namespace OpenSim.Framework
"lsltext",
"lslbyte",
"txtr_tga",
"bodypart",
"bodypart",
"trash",
"snapshot",
"lstndfnd",
"snd_wav",
"img_tga",
"jpeg",
"animatn",
"gesture"
"animatn",
"gesture"
};
public LLUUID ItemID = LLUUID.Zero;
@@ -214,8 +214,8 @@ namespace OpenSim.Framework
public string Name = String.Empty;
public string Description = String.Empty;
public uint CreationDate = 0;
public LLUUID PermsGranter;
public int PermsMask;
public LLUUID PermsGranter;
public int PermsMask;
public LLUUID ParentPartID = LLUUID.Zero;

View File

@@ -622,15 +622,15 @@ namespace OpenSim.Framework
}
return returnstring;
}
static public XmlRpcResponse XmlRpcCommand(string url, string methodName, params object[] args)
static public XmlRpcResponse XmlRpcCommand(string url, string methodName, params object[] args)
{
return SendXmlRpcCommand(url, methodName, args);
}
static public XmlRpcResponse SendXmlRpcCommand(string url, string methodName, object[] args)
{
XmlRpcRequest client = new XmlRpcRequest(methodName, args);
XmlRpcRequest client = new XmlRpcRequest(methodName, args);
return client.Send(url, 6000);
}