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replace hard tabs with 4 spaces to be consistant in the source.
Please adjust your editors to not use hard tabs.
This commit is contained in:
@@ -54,20 +54,20 @@ namespace OpenSim.Region.Environment.Modules
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/// svn co https://opensimwiredux.svn.sourceforge.net/svnroot/opensimwiredux
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/// </summary>
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public delegate void ObjectPaid(LLUUID objectID, LLUUID agentID, int amount);
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public delegate void ObjectPaid(LLUUID objectID, LLUUID agentID, int amount);
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public interface IMoneyModule : IRegionModule
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{
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bool ObjectGiveMoney(LLUUID objectID, LLUUID fromID, LLUUID toID, int amount);
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public interface IMoneyModule : IRegionModule
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{
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bool ObjectGiveMoney(LLUUID objectID, LLUUID fromID, LLUUID toID, int amount);
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event ObjectPaid OnObjectPaid;
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}
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event ObjectPaid OnObjectPaid;
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}
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public class BetaGridLikeMoneyModule: IMoneyModule
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{
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public event ObjectPaid OnObjectPaid;
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public event ObjectPaid OnObjectPaid;
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private ObjectPaid handerOnObjectPaid;
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private ObjectPaid handerOnObjectPaid;
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private static readonly ILog m_log = LogManager.GetLogger(MethodBase.GetCurrentMethod().DeclaringType);
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@@ -134,7 +134,7 @@ namespace OpenSim.Region.Environment.Modules
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IConfig startupConfig = m_gConfig.Configs["Startup"];
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IConfig economyConfig = m_gConfig.Configs["Economy"];
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scene.RegisterModuleInterface<IMoneyModule>(this);
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scene.RegisterModuleInterface<IMoneyModule>(this);
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ReadConfigAndPopulate(scene, startupConfig, "Startup");
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ReadConfigAndPopulate(scene, economyConfig, "Economy");
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@@ -320,7 +320,7 @@ namespace OpenSim.Region.Environment.Modules
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// Subscribe to Money messages
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client.OnEconomyDataRequest += EconomyDataRequestHandler;
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client.OnMoneyBalanceRequest += SendMoneyBalance;
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client.OnRequestPayPrice += requestPayPrice;
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client.OnRequestPayPrice += requestPayPrice;
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client.OnLogout += ClientClosed;
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@@ -328,20 +328,20 @@ namespace OpenSim.Region.Environment.Modules
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#region event Handlers
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public void requestPayPrice(IClientAPI client, LLUUID objectID)
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{
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Scene scene=LocateSceneClientIn(client.AgentId);
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if(scene == null)
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return;
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public void requestPayPrice(IClientAPI client, LLUUID objectID)
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{
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Scene scene=LocateSceneClientIn(client.AgentId);
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if(scene == null)
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return;
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SceneObjectPart task=scene.GetSceneObjectPart(objectID);
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if(task == null)
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return;
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SceneObjectGroup group=task.ParentGroup;
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SceneObjectPart root=group.RootPart;
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SceneObjectPart task=scene.GetSceneObjectPart(objectID);
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if(task == null)
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return;
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SceneObjectGroup group=task.ParentGroup;
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SceneObjectPart root=group.RootPart;
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client.SendPayPrice(objectID, root.PayPrice);
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}
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client.SendPayPrice(objectID, root.PayPrice);
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}
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/// <summary>
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/// When the client closes the connection we remove their accounting info from memory to free up resources.
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@@ -380,52 +380,52 @@ namespace OpenSim.Region.Environment.Modules
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private void ValidateLandBuy (Object osender, EventManager.LandBuyArgs e)
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{
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if (m_MoneyAddress.Length == 0)
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{
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lock (m_KnownClientFunds)
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{
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if (m_KnownClientFunds.ContainsKey(e.agentId))
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{
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// Does the sender have enough funds to give?
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if (m_KnownClientFunds[e.agentId] >= e.parcelPrice)
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{
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lock(e)
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{
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e.economyValidated=true;
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}
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}
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}
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}
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}
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else
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{
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if(GetRemoteBalance(e.agentId) >= e.parcelPrice)
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{
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lock(e)
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{
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e.economyValidated=true;
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}
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}
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}
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if (m_MoneyAddress.Length == 0)
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{
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lock (m_KnownClientFunds)
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{
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if (m_KnownClientFunds.ContainsKey(e.agentId))
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{
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// Does the sender have enough funds to give?
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if (m_KnownClientFunds[e.agentId] >= e.parcelPrice)
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{
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lock(e)
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{
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e.economyValidated=true;
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}
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}
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}
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}
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}
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else
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{
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if(GetRemoteBalance(e.agentId) >= e.parcelPrice)
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{
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lock(e)
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{
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e.economyValidated=true;
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}
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}
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}
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}
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private void processLandBuy(Object osender, EventManager.LandBuyArgs e)
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{
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lock(e)
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{
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if(e.economyValidated == true && e.transactionID == 0)
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{
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e.transactionID=Util.UnixTimeSinceEpoch();
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lock(e)
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{
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if(e.economyValidated == true && e.transactionID == 0)
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{
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e.transactionID=Util.UnixTimeSinceEpoch();
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if(doMoneyTransfer(e.agentId, e.parcelOwnerID, e.parcelPrice, 0, "Land purchase"))
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{
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lock (e)
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{
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e.amountDebited = e.parcelPrice;
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}
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}
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}
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}
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if(doMoneyTransfer(e.agentId, e.parcelOwnerID, e.parcelPrice, 0, "Land purchase"))
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{
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lock (e)
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{
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e.amountDebited = e.parcelPrice;
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}
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}
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}
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}
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}
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/// <summary>
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@@ -438,47 +438,47 @@ namespace OpenSim.Region.Environment.Modules
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IClientAPI sender = null;
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IClientAPI receiver = null;
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if(m_MoneyAddress.Length > 0) // Handled on server
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e.description=String.Empty;
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if(m_MoneyAddress.Length > 0) // Handled on server
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e.description=String.Empty;
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if(e.transactiontype == 5008) // Object gets paid
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{
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sender = LocateClientObject(e.sender);
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if (sender != null)
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{
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SceneObjectPart part=findPrim(e.receiver);
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if(part == null)
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return;
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if(e.transactiontype == 5008) // Object gets paid
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{
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sender = LocateClientObject(e.sender);
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if (sender != null)
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{
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SceneObjectPart part=findPrim(e.receiver);
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if(part == null)
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return;
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string name=resolveAgentName(part.OwnerID);
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if(name == String.Empty)
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name="(hippos)";
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string name=resolveAgentName(part.OwnerID);
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if(name == String.Empty)
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name="(hippos)";
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receiver = LocateClientObject(part.OwnerID);
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receiver = LocateClientObject(part.OwnerID);
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string description=String.Format("Paid {0} via object {1}", name, e.description);
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bool transactionresult = doMoneyTransfer(e.sender, part.OwnerID, e.amount, e.transactiontype, description);
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string description=String.Format("Paid {0} via object {1}", name, e.description);
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bool transactionresult = doMoneyTransfer(e.sender, part.OwnerID, e.amount, e.transactiontype, description);
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if(transactionresult)
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{
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ObjectPaid handlerOnObjectPaid = OnObjectPaid;
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if(handlerOnObjectPaid != null)
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{
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handlerOnObjectPaid(e.receiver, e.sender, e.amount);
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}
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}
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if(transactionresult)
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{
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ObjectPaid handlerOnObjectPaid = OnObjectPaid;
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if(handlerOnObjectPaid != null)
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{
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handlerOnObjectPaid(e.receiver, e.sender, e.amount);
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}
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}
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if (e.sender != e.receiver)
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{
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sender.SendMoneyBalance(LLUUID.Random(), transactionresult, Helpers.StringToField(e.description), GetFundsForAgentID(e.sender));
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}
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if(receiver != null)
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{
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receiver.SendMoneyBalance(LLUUID.Random(), transactionresult, Helpers.StringToField(e.description), GetFundsForAgentID(part.OwnerID));
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}
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}
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return;
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}
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if (e.sender != e.receiver)
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{
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sender.SendMoneyBalance(LLUUID.Random(), transactionresult, Helpers.StringToField(e.description), GetFundsForAgentID(e.sender));
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}
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if(receiver != null)
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{
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receiver.SendMoneyBalance(LLUUID.Random(), transactionresult, Helpers.StringToField(e.description), GetFundsForAgentID(part.OwnerID));
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}
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}
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return;
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}
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sender = LocateClientObject(e.sender);
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if (sender != null)
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@@ -652,45 +652,45 @@ namespace OpenSim.Region.Environment.Modules
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{
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// If we don't know about the sender, then the sender can't
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// actually be here and therefore this is likely fraud or outdated.
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if (m_MoneyAddress.Length == 0)
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{
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if (m_KnownClientFunds.ContainsKey(Sender))
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{
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// Does the sender have enough funds to give?
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if (m_KnownClientFunds[Sender] >= amount)
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{
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// Subtract the funds from the senders account
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m_KnownClientFunds[Sender] -= amount;
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if (m_MoneyAddress.Length == 0)
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{
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if (m_KnownClientFunds.ContainsKey(Sender))
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{
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// Does the sender have enough funds to give?
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if (m_KnownClientFunds[Sender] >= amount)
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{
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// Subtract the funds from the senders account
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m_KnownClientFunds[Sender] -= amount;
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// do we know about the receiver?
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if (!m_KnownClientFunds.ContainsKey(Receiver))
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{
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// Make a record for them so they get the updated balance when they login
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CheckExistAndRefreshFunds(Receiver);
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}
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if (m_enabled)
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{
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//Add the amount to the Receiver's funds
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m_KnownClientFunds[Receiver] += amount;
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result = true;
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}
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}
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else
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{
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// These below are redundant to make this clearer to read
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result = false;
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}
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}
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else
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{
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result = false;
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}
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}
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else
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{
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result = TransferMoneyonMoneyServer(Sender, Receiver, amount, transactiontype, description);
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}
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}
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// do we know about the receiver?
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if (!m_KnownClientFunds.ContainsKey(Receiver))
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{
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// Make a record for them so they get the updated balance when they login
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CheckExistAndRefreshFunds(Receiver);
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}
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if (m_enabled)
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{
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//Add the amount to the Receiver's funds
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m_KnownClientFunds[Receiver] += amount;
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result = true;
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}
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}
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else
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{
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// These below are redundant to make this clearer to read
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result = false;
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}
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}
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else
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{
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result = false;
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}
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}
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else
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{
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result = TransferMoneyonMoneyServer(Sender, Receiver, amount, transactiontype, description);
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}
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}
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}
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return result;
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}
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@@ -1003,50 +1003,50 @@ namespace OpenSim.Region.Environment.Modules
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return MoneyRespData;
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}
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private SceneObjectPart findPrim(LLUUID objectID)
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{
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private SceneObjectPart findPrim(LLUUID objectID)
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{
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lock (m_scenel)
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{
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foreach (Scene s in m_scenel.Values)
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{
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SceneObjectPart part=s.GetSceneObjectPart(objectID);
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if(part != null)
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{
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return part;
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}
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}
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{
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SceneObjectPart part=s.GetSceneObjectPart(objectID);
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if(part != null)
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{
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return part;
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}
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}
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}
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return null;
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}
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return null;
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}
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private string resolveObjectName(LLUUID objectID)
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{
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SceneObjectPart part=findPrim(objectID);
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if(part != null)
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{
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return part.Name;
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}
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return String.Empty;
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}
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private string resolveObjectName(LLUUID objectID)
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{
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SceneObjectPart part=findPrim(objectID);
|
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if(part != null)
|
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{
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return part.Name;
|
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}
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return String.Empty;
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}
|
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|
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private string resolveAgentName(LLUUID agentID)
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private string resolveAgentName(LLUUID agentID)
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{
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// try avatar username surname
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Scene scene=GetRandomScene();
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Scene scene=GetRandomScene();
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UserProfileData profile = scene.CommsManager.UserService.GetUserProfile(agentID);
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if (profile != null)
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{
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string avatarname = profile.FirstName + " " + profile.SurName;
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return avatarname;
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}
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return String.Empty;
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}
|
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return String.Empty;
|
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}
|
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|
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public bool ObjectGiveMoney(LLUUID objectID, LLUUID fromID, LLUUID toID, int amount)
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{
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string description=String.Format("Object {0} pays {1}", resolveObjectName(objectID), resolveAgentName(toID));
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return doMoneyTransfer(fromID, toID, amount, 2, description);
|
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}
|
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public bool ObjectGiveMoney(LLUUID objectID, LLUUID fromID, LLUUID toID, int amount)
|
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{
|
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string description=String.Format("Object {0} pays {1}", resolveObjectName(objectID), resolveAgentName(toID));
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return doMoneyTransfer(fromID, toID, amount, 2, description);
|
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}
|
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|
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/// <summary>
|
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/// Informs the Money Grid Server of a transfer.
|
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@@ -1134,63 +1134,63 @@ namespace OpenSim.Region.Environment.Modules
|
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|
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}
|
||||
|
||||
public int GetRemoteBalance(LLUUID agentId)
|
||||
{
|
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int funds = 0;
|
||||
public int GetRemoteBalance(LLUUID agentId)
|
||||
{
|
||||
int funds = 0;
|
||||
|
||||
IClientAPI aClient = LocateClientObject(agentId);
|
||||
if (aClient != null)
|
||||
{
|
||||
Scene s = LocateSceneClientIn(agentId);
|
||||
if (s != null)
|
||||
{
|
||||
if (m_MoneyAddress.Length > 0)
|
||||
{
|
||||
Hashtable hbinfo = GetBalanceForUserFromMoneyServer(aClient.AgentId, aClient.SecureSessionId, s.RegionInfo.originRegionID.ToString(), s.RegionInfo.regionSecret);
|
||||
if ((bool)hbinfo["success"] == true)
|
||||
{
|
||||
try
|
||||
{
|
||||
funds = (Int32)hbinfo["funds"];
|
||||
}
|
||||
catch (ArgumentException)
|
||||
{
|
||||
}
|
||||
catch (FormatException)
|
||||
{
|
||||
}
|
||||
catch (OverflowException)
|
||||
{
|
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m_log.ErrorFormat("[MONEY]: While getting the Currency for user {0}, the return funds overflowed.", agentId);
|
||||
aClient.SendAlertMessage("Unable to get your money balance, money operations will be unavailable");
|
||||
}
|
||||
catch (InvalidCastException)
|
||||
{
|
||||
funds = 0;
|
||||
}
|
||||
IClientAPI aClient = LocateClientObject(agentId);
|
||||
if (aClient != null)
|
||||
{
|
||||
Scene s = LocateSceneClientIn(agentId);
|
||||
if (s != null)
|
||||
{
|
||||
if (m_MoneyAddress.Length > 0)
|
||||
{
|
||||
Hashtable hbinfo = GetBalanceForUserFromMoneyServer(aClient.AgentId, aClient.SecureSessionId, s.RegionInfo.originRegionID.ToString(), s.RegionInfo.regionSecret);
|
||||
if ((bool)hbinfo["success"] == true)
|
||||
{
|
||||
try
|
||||
{
|
||||
funds = (Int32)hbinfo["funds"];
|
||||
}
|
||||
catch (ArgumentException)
|
||||
{
|
||||
}
|
||||
catch (FormatException)
|
||||
{
|
||||
}
|
||||
catch (OverflowException)
|
||||
{
|
||||
m_log.ErrorFormat("[MONEY]: While getting the Currency for user {0}, the return funds overflowed.", agentId);
|
||||
aClient.SendAlertMessage("Unable to get your money balance, money operations will be unavailable");
|
||||
}
|
||||
catch (InvalidCastException)
|
||||
{
|
||||
funds = 0;
|
||||
}
|
||||
|
||||
}
|
||||
else
|
||||
{
|
||||
m_log.WarnFormat("[MONEY]: Getting Money for user {0} failed with the following message:{1}", agentId, (string)hbinfo["errorMessage"]);
|
||||
aClient.SendAlertMessage((string)hbinfo["errorMessage"]);
|
||||
}
|
||||
}
|
||||
}
|
||||
else
|
||||
{
|
||||
m_log.WarnFormat("[MONEY]: Getting Money for user {0} failed with the following message:{1}", agentId, (string)hbinfo["errorMessage"]);
|
||||
aClient.SendAlertMessage((string)hbinfo["errorMessage"]);
|
||||
}
|
||||
}
|
||||
|
||||
SetLocalFundsForAgentID(agentId, funds);
|
||||
SendMoneyBalance(aClient, agentId, aClient.SessionId, LLUUID.Zero);
|
||||
}
|
||||
else
|
||||
{
|
||||
m_log.Debug("[MONEY]: Got balance request update for agent that is here, but couldn't find which scene.");
|
||||
}
|
||||
}
|
||||
else
|
||||
{
|
||||
m_log.Debug("[MONEY]: Got balance request update for agent that isn't here.");
|
||||
}
|
||||
return funds;
|
||||
}
|
||||
SetLocalFundsForAgentID(agentId, funds);
|
||||
SendMoneyBalance(aClient, agentId, aClient.SessionId, LLUUID.Zero);
|
||||
}
|
||||
else
|
||||
{
|
||||
m_log.Debug("[MONEY]: Got balance request update for agent that is here, but couldn't find which scene.");
|
||||
}
|
||||
}
|
||||
else
|
||||
{
|
||||
m_log.Debug("[MONEY]: Got balance request update for agent that isn't here.");
|
||||
}
|
||||
return funds;
|
||||
}
|
||||
|
||||
public XmlRpcResponse GridMoneyUpdate(XmlRpcRequest request)
|
||||
{
|
||||
@@ -1204,7 +1204,7 @@ namespace OpenSim.Region.Environment.Modules
|
||||
Helpers.TryParse((string)requestData["agentId"], out agentId);
|
||||
if (agentId != LLUUID.Zero)
|
||||
{
|
||||
GetRemoteBalance(agentId);
|
||||
GetRemoteBalance(agentId);
|
||||
|
||||
}
|
||||
else
|
||||
@@ -1228,7 +1228,7 @@ namespace OpenSim.Region.Environment.Modules
|
||||
/// XMLRPC handler to send alert message and sound to client
|
||||
/// </summary>
|
||||
public XmlRpcResponse UserAlert(XmlRpcRequest request)
|
||||
{
|
||||
{
|
||||
XmlRpcResponse ret = new XmlRpcResponse();
|
||||
Hashtable retparam = new Hashtable();
|
||||
Hashtable requestData = (Hashtable)request.Params[0];
|
||||
@@ -1236,36 +1236,36 @@ namespace OpenSim.Region.Environment.Modules
|
||||
LLUUID agentId = LLUUID.Zero;
|
||||
LLUUID soundId = LLUUID.Zero;
|
||||
|
||||
Helpers.TryParse((string)requestData["agentId"], out agentId);
|
||||
Helpers.TryParse((string)requestData["soundId"], out soundId);
|
||||
string text=(string)requestData["text"];
|
||||
string secret=(string)requestData["secret"];
|
||||
Helpers.TryParse((string)requestData["agentId"], out agentId);
|
||||
Helpers.TryParse((string)requestData["soundId"], out soundId);
|
||||
string text=(string)requestData["text"];
|
||||
string secret=(string)requestData["secret"];
|
||||
|
||||
Scene userScene = GetRandomScene();
|
||||
if(userScene.RegionInfo.regionSecret.ToString() == secret)
|
||||
{
|
||||
IClientAPI client = LocateClientObject(agentId);
|
||||
Scene userScene = GetRandomScene();
|
||||
if(userScene.RegionInfo.regionSecret.ToString() == secret)
|
||||
{
|
||||
IClientAPI client = LocateClientObject(agentId);
|
||||
|
||||
if (client != null)
|
||||
{
|
||||
if(soundId != LLUUID.Zero)
|
||||
client.SendPlayAttachedSound(soundId, LLUUID.Zero, LLUUID.Zero, 1.0f, 0);
|
||||
client.SendBlueBoxMessage(LLUUID.Zero, LLUUID.Zero, "", text);
|
||||
retparam.Add("success", true);
|
||||
}
|
||||
else
|
||||
{
|
||||
retparam.Add("success", false);
|
||||
}
|
||||
}
|
||||
else
|
||||
{
|
||||
retparam.Add("success", false);
|
||||
}
|
||||
if (client != null)
|
||||
{
|
||||
if(soundId != LLUUID.Zero)
|
||||
client.SendPlayAttachedSound(soundId, LLUUID.Zero, LLUUID.Zero, 1.0f, 0);
|
||||
client.SendBlueBoxMessage(LLUUID.Zero, LLUUID.Zero, "", text);
|
||||
retparam.Add("success", true);
|
||||
}
|
||||
else
|
||||
{
|
||||
retparam.Add("success", false);
|
||||
}
|
||||
}
|
||||
else
|
||||
{
|
||||
retparam.Add("success", false);
|
||||
}
|
||||
ret.Value = retparam;
|
||||
|
||||
return ret;
|
||||
}
|
||||
}
|
||||
|
||||
|
||||
# region Standalone box enablers only
|
||||
|
||||
@@ -949,12 +949,12 @@ namespace OpenSim.Region.Environment.Modules.LandManagement
|
||||
}
|
||||
}
|
||||
|
||||
// If the economy has been validated by the economy module,
|
||||
// and land has been validated as well, this method transfers
|
||||
// the land ownership
|
||||
// If the economy has been validated by the economy module,
|
||||
// and land has been validated as well, this method transfers
|
||||
// the land ownership
|
||||
|
||||
public void handleLandBuyRequest(Object o, EventManager.LandBuyArgs e)
|
||||
{
|
||||
{
|
||||
if (e.economyValidated && e.landValidated)
|
||||
{
|
||||
lock (landList)
|
||||
@@ -966,11 +966,11 @@ namespace OpenSim.Region.Environment.Modules.LandManagement
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
// After receiving a land buy packet, first the data needs to
|
||||
// be validated. This method validates the right to buy the
|
||||
// parcel
|
||||
// After receiving a land buy packet, first the data needs to
|
||||
// be validated. This method validates the right to buy the
|
||||
// parcel
|
||||
|
||||
public void handleLandValidationRequest(Object o, EventManager.LandBuyArgs e)
|
||||
{
|
||||
|
||||
@@ -73,20 +73,20 @@ namespace OpenSim.Region.Environment.Modules.LandManagement
|
||||
|
||||
public LandData landData
|
||||
{
|
||||
get
|
||||
{
|
||||
return m_landData;
|
||||
}
|
||||
get
|
||||
{
|
||||
return m_landData;
|
||||
}
|
||||
|
||||
set
|
||||
{
|
||||
m_landData = value;
|
||||
}
|
||||
set
|
||||
{
|
||||
m_landData = value;
|
||||
}
|
||||
}
|
||||
|
||||
public LLUUID regionUUID
|
||||
{
|
||||
get { return m_scene.RegionInfo.RegionID; }
|
||||
get { return m_scene.RegionInfo.RegionID; }
|
||||
}
|
||||
|
||||
#endregion
|
||||
|
||||
Reference in New Issue
Block a user