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* Adds llSetStatus(STATUS_ROTATE_X | STATUS_ROTATE_Y | STATUS_ROTATE_Z,TF)
* Currently if you apply that to only one or two axis you get unpredictable and sometimes explosive results. * Three axis works well enough to play with it anyway. More work is needed here. * Fixed an incorrectly named method in ODE.NET
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@@ -374,6 +374,11 @@ namespace OpenSim.Region.Physics.BasicPhysicsPlugin
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{
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}
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public override void LockAngularMotion(PhysicsVector axis)
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{
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}
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public void SetAcceleration(PhysicsVector accel)
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{
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_acceleration = accel;
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