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changed to native line ending encoding
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@@ -1,42 +1,42 @@
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using System;
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using System.Collections.Generic;
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using System.Text;
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using OpenSim.Framework.Servers;
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using System.IO;
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using System.Collections;
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using libsecondlife;
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namespace OpenSim.Region.Capabilities
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{
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public class LLSDStreamhandler<TRequest, TResponse> : BaseStreamHandler
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where TRequest : new()
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{
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private LLSDMethod<TRequest, TResponse> m_method;
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public LLSDStreamhandler(string httpMethod, string path, LLSDMethod<TRequest, TResponse> method)
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: base(httpMethod, path )
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{
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m_method = method;
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}
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public override byte[] Handle(string path, Stream request)
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{
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//Encoding encoding = Encoding.UTF8;
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//StreamReader streamReader = new StreamReader(request, false);
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//string requestBody = streamReader.ReadToEnd();
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//streamReader.Close();
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Hashtable hash = (Hashtable)LLSD.LLSDDeserialize( request );
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TRequest llsdRequest = new TRequest();
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LLSDHelpers.DeserialiseLLSDMap(hash, llsdRequest);
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TResponse response = m_method(llsdRequest);
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Encoding encoding = new UTF8Encoding(false);
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return encoding.GetBytes( LLSDHelpers.SerialiseLLSDReply(response) );
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}
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}
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}
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using System;
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using System.Collections.Generic;
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using System.Text;
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using OpenSim.Framework.Servers;
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using System.IO;
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using System.Collections;
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using libsecondlife;
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namespace OpenSim.Region.Capabilities
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{
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public class LLSDStreamhandler<TRequest, TResponse> : BaseStreamHandler
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where TRequest : new()
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{
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private LLSDMethod<TRequest, TResponse> m_method;
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public LLSDStreamhandler(string httpMethod, string path, LLSDMethod<TRequest, TResponse> method)
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: base(httpMethod, path )
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{
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m_method = method;
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}
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public override byte[] Handle(string path, Stream request)
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{
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//Encoding encoding = Encoding.UTF8;
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//StreamReader streamReader = new StreamReader(request, false);
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//string requestBody = streamReader.ReadToEnd();
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//streamReader.Close();
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Hashtable hash = (Hashtable)LLSD.LLSDDeserialize( request );
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TRequest llsdRequest = new TRequest();
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LLSDHelpers.DeserialiseLLSDMap(hash, llsdRequest);
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TResponse response = m_method(llsdRequest);
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Encoding encoding = new UTF8Encoding(false);
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return encoding.GetBytes( LLSDHelpers.SerialiseLLSDReply(response) );
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}
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}
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}
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