add LSL_Integer osIsNotValidNumber(LSL_Float v)

This commit is contained in:
UbitUmarov
2019-10-17 23:33:11 +01:00
parent d6abf2a2fe
commit 2a90f78fe1
6 changed files with 77 additions and 56 deletions

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@@ -106,6 +106,11 @@ namespace OpenSim.Region.ScriptEngine.Shared.Instance.Tests
// has an effect - without it tests will fail due to a 120 second wait for the event to finish.
xEngineConfig.Set("WaitForEventCompletionOnScriptStop", 120000);
IConfig config = configSource.AddConfig("OSSL");
config.Set("DebuggerSafe", false);
config.Set("AllowOSFunctions", "true");
config.Set("OSFunctionThreatLevel", "Severe");
m_scene = new SceneHelpers().SetupScene("My Test", TestHelpers.ParseTail(0x9999), 1000, 1000, configSource);
SceneHelpers.SetupSceneModules(m_scene, configSource, m_xEngine);
m_scene.StartScripts();