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add LSL_Integer osIsNotValidNumber(LSL_Float v)
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@@ -106,6 +106,11 @@ namespace OpenSim.Region.ScriptEngine.Shared.Instance.Tests
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// has an effect - without it tests will fail due to a 120 second wait for the event to finish.
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xEngineConfig.Set("WaitForEventCompletionOnScriptStop", 120000);
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IConfig config = configSource.AddConfig("OSSL");
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config.Set("DebuggerSafe", false);
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config.Set("AllowOSFunctions", "true");
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config.Set("OSFunctionThreatLevel", "Severe");
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m_scene = new SceneHelpers().SetupScene("My Test", TestHelpers.ParseTail(0x9999), 1000, 1000, configSource);
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SceneHelpers.SetupSceneModules(m_scene, configSource, m_xEngine);
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m_scene.StartScripts();
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