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* Refactored IConfigSource into Physics plug-ins and Scene. We can get rid of some of the parameters we pass to it's constructor now like, 'm_allowPhysicalPrim', 'seeIntoOtherRegions', etc.. so on
* The main purpose of this is to provide configuration options for ODE and other physics plug-ins that are advanced enough to be able to be configured.
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@@ -31,6 +31,7 @@ using OpenSim.Framework.Communications.Cache;
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using OpenSim.Framework.Servers;
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using OpenSim.Region.Environment;
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using OpenSim.Region.Environment.Scenes;
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using Nini.Config;
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namespace OpenSim.Grid.ScriptServer
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{
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@@ -39,11 +40,12 @@ namespace OpenSim.Grid.ScriptServer
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public FakeScene(RegionInfo regInfo, AgentCircuitManager authen,
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CommunicationsManager commsMan, SceneCommunicationService sceneGridService,
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AssetCache assetCach, StorageManager storeManager, BaseHttpServer httpServer,
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ModuleLoader moduleLoader, bool dumpAssetsToFile, bool physicalPrim, bool sendTasksToChild)
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ModuleLoader moduleLoader, bool dumpAssetsToFile, bool physicalPrim, bool sendTasksToChild, IConfigSource config)
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: base(
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regInfo, authen, commsMan, sceneGridService, assetCach, storeManager, httpServer,
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moduleLoader, dumpAssetsToFile, physicalPrim, sendTasksToChild)
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moduleLoader, dumpAssetsToFile, physicalPrim, sendTasksToChild, config)
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{
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}
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// What does a scene have to do? :P
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