implementing function to allow scripts to self-replicate as if the owner duplicated them, using the same script delay as llRezObject()

This commit is contained in:
SignpostMarv
2012-08-10 15:58:29 +01:00
committed by Justin Clark-Casey (justincc)
parent a3cbda0d74
commit 2ad9d656b3
3 changed files with 62 additions and 0 deletions

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@@ -306,5 +306,12 @@ namespace OpenSim.Region.ScriptEngine.Shared.Api.Interfaces
/// </summary>
/// <returns>Rezzing object key or NULL_KEY if rezzed by agent or otherwise unknown.</returns>
LSL_Key osGetRezzingObject();
/// <summary>
/// Duplicates an object as if the owner duplicated it.
/// </summary>
/// <param name="offset"></param>
/// <param name="rot"></param>
void osRezDuplicate(vector offset, rotation rot);
}
}