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* Applying Xantor's patch 0001089 - Added llRot2Angle, llRot2Axis,llAxisAngle2Rot. Re-implemented llRot2Euler, llEuler2Rot
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@@ -323,7 +323,8 @@ namespace OpenSim.Region.ScriptEngine.Common
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LSL_Types.Quaternion llAxisAngle2Rot(LSL_Types.Vector3 axis, double angle);
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//wiki: vector llRot2Axis(rotation rot)
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LSL_Types.Vector3 llRot2Axis(LSL_Types.Quaternion rot);
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void llRot2Angle();
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//wiki: double llRot2Angle(rotation rot);
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double llRot2Angle(LSL_Types.Quaternion rot);
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//wiki: double llAcos(double val)
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double llAcos(double val);
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//wiki: double llAsin(double val)
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