diff --git a/OpenSim/Region/Framework/Scenes/Animation/ScenePresenceAnimator.cs b/OpenSim/Region/Framework/Scenes/Animation/ScenePresenceAnimator.cs index 6003e92eb1..1017c1d7c7 100644 --- a/OpenSim/Region/Framework/Scenes/Animation/ScenePresenceAnimator.cs +++ b/OpenSim/Region/Framework/Scenes/Animation/ScenePresenceAnimator.cs @@ -282,6 +282,9 @@ namespace OpenSim.Region.Framework.Scenes.Animation const int JUMP_PERIOD = 800; #region Inputs + if (m_scenePresence.IsInTransit) + return CurrentMovementAnimation; + if (m_scenePresence.SitGround) { currentControlState = motionControlStates.sitted;