* Added AddToPhysicalScene and RemoveFromPhysicalScene and added to MakeAvatar and MakeChildAgent respectively

* Removed unused m_child from ClientView
This commit is contained in:
lbsa71
2007-09-19 04:19:27 +00:00
parent 440819fab9
commit 2afbf8b22b
6 changed files with 39 additions and 75 deletions

View File

@@ -71,53 +71,6 @@ namespace OpenSim.Region.ClientStack
m_clientManager.InPacket(circuitCode, packet);
}
/// <summary>
///
/// </summary>
/// <param name="circuitCode"></param>
/// <returns></returns>
public virtual bool AddNewCircuitCodeClient(uint circuitCode)
{
return false;
}
/// <summary>
///
/// </summary>
/// <param name="packet"></param>
public virtual void SendPacketToAllClients(Packet packet)
{
}
/// <summary>
///
/// </summary>
/// <param name="packet"></param>
/// <param name="simClient"></param>
public virtual void SendPacketToAllExcept(Packet packet, IClientAPI simClient)
{
}
/// <summary>
///
/// </summary>
/// <param name="packetType"></param>
/// <param name="handler"></param>
public virtual void AddClientPacketHandler(PacketType packetType, PacketMethod handler)
{
}
/// <summary>
///
/// </summary>
public virtual void RegisterClientPacketHandlers()
{
}
protected virtual IClientAPI CreateNewClient(EndPoint remoteEP, UseCircuitCodePacket initialcirpack, ClientManager clientManager, IScene scene, AssetCache assetCache, PacketServer packServer, AgentCircuitManager authenSessions)
{
return new ClientView(remoteEP, initialcirpack, clientManager, scene, assetCache, packServer, authenSessions );