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* Added AddToPhysicalScene and RemoveFromPhysicalScene and added to MakeAvatar and MakeChildAgent respectively
* Removed unused m_child from ClientView
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@@ -71,53 +71,6 @@ namespace OpenSim.Region.ClientStack
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m_clientManager.InPacket(circuitCode, packet);
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}
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/// <summary>
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///
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/// </summary>
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/// <param name="circuitCode"></param>
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/// <returns></returns>
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public virtual bool AddNewCircuitCodeClient(uint circuitCode)
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{
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return false;
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}
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/// <summary>
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///
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/// </summary>
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/// <param name="packet"></param>
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public virtual void SendPacketToAllClients(Packet packet)
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{
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}
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/// <summary>
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///
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/// </summary>
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/// <param name="packet"></param>
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/// <param name="simClient"></param>
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public virtual void SendPacketToAllExcept(Packet packet, IClientAPI simClient)
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{
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}
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/// <summary>
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///
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/// </summary>
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/// <param name="packetType"></param>
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/// <param name="handler"></param>
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public virtual void AddClientPacketHandler(PacketType packetType, PacketMethod handler)
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{
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}
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/// <summary>
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///
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/// </summary>
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public virtual void RegisterClientPacketHandlers()
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{
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}
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protected virtual IClientAPI CreateNewClient(EndPoint remoteEP, UseCircuitCodePacket initialcirpack, ClientManager clientManager, IScene scene, AssetCache assetCache, PacketServer packServer, AgentCircuitManager authenSessions)
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{
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return new ClientView(remoteEP, initialcirpack, clientManager, scene, assetCache, packServer, authenSessions );
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