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Fixes mantis #3803. Thanks jhurliman.
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@@ -159,7 +159,11 @@ namespace OpenSim.Server.Handlers.Inventory
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{
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List<InventoryItemBase> allItems = new List<InventoryItemBase>();
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List<InventoryItemBase> items = m_InventoryService.GetFolderItems(new UUID(folderID));
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// TODO: UUID.Zero is passed as the userID here, making the old assumption that the OpenSim
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// inventory server only has a single inventory database and not per-user inventory databases.
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// This could be changed but it requirs a bit of hackery to pass another parameter into this
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// callback
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List<InventoryItemBase> items = m_InventoryService.GetFolderItems(UUID.Zero, new UUID(folderID));
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if (items != null)
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{
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