refactor: have lsl and ossl interrogate scene.StatsReporter directly rather than going through scene

I know this goes against the law of demeter but I don't think it's that useful here and I'd rather get rid of nasty little wrapper methods
This commit is contained in:
Justin Clark-Casey (justincc)
2011-10-10 21:54:08 +01:00
parent 013bf2775f
commit 2b290793ab
3 changed files with 2 additions and 15 deletions

View File

@@ -513,19 +513,6 @@ namespace OpenSim.Region.Framework.Scenes
get { return m_sceneGraph.m_syncRoot; }
}
/// <summary>
/// This is for llGetRegionFPS
/// </summary>
public float SimulatorFPS
{
get { return StatsReporter.getLastReportedSimFPS(); }
}
public float[] SimulatorStats
{
get { return StatsReporter.getLastReportedSimStats(); }
}
public string DefaultScriptEngine
{
get { return m_defaultScriptEngine; }