refactor: Push all part resize code down into SceneObjectPart.Resize()

This commit is contained in:
Justin Clark-Casey (justincc)
2011-07-16 04:22:57 +01:00
parent 4b5a6b655b
commit 2b68ac4ba3
4 changed files with 32 additions and 56 deletions

View File

@@ -83,7 +83,7 @@ namespace OpenSim.Region.Framework.Scenes.Tests
SceneObjectGroup g1Post = scene.GetSceneObjectGroup(g1.UUID);
g1Post.Resize(new Vector3(8, 9, 10), g1Post.Parts[1].LocalId);
g1Post.Parts[1].Resize(new Vector3(8, 9, 10));
SceneObjectGroup g1PostPost = scene.GetSceneObjectGroup(g1.UUID);