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add osSetHealth() value from 1 to 100; (mantis 7973)
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@@ -945,6 +945,11 @@ namespace OpenSim.Region.ScriptEngine.Shared.ScriptBase
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m_OSSL_Functions.osCauseHealing(avatar, healing);
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}
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public void osSetHealth(string avatar, double health)
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{
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m_OSSL_Functions.osSetHealth(avatar, health);
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}
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public void osForceOtherSit(string avatar)
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{
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m_OSSL_Functions.osForceOtherSit(avatar);
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