diff --git a/OpenSim/Region/CoreModules/World/Land/RegionCombinerModule.cs b/OpenSim/Region/CoreModules/World/Land/RegionCombinerModule.cs index 1436912b2e..181c5ae3e4 100644 --- a/OpenSim/Region/CoreModules/World/Land/RegionCombinerModule.cs +++ b/OpenSim/Region/CoreModules/World/Land/RegionCombinerModule.cs @@ -79,12 +79,12 @@ namespace OpenSim.Region.CoreModules.World.Land { if (!enabledYN) return; - +/* // For testing on a single instance if (scene.RegionInfo.RegionLocX == 1004 && scene.RegionInfo.RegionLocY == 1000) return; - // - + // +*/ lock (m_startingScenes) m_startingScenes.Add(scene.RegionInfo.originRegionID, scene); diff --git a/OpenSim/Region/Framework/Scenes/SceneObjectGroup.cs b/OpenSim/Region/Framework/Scenes/SceneObjectGroup.cs index 3c17bbe9dd..ad5d56fcaf 100644 --- a/OpenSim/Region/Framework/Scenes/SceneObjectGroup.cs +++ b/OpenSim/Region/Framework/Scenes/SceneObjectGroup.cs @@ -245,6 +245,11 @@ namespace OpenSim.Region.Framework.Scenes } } + private bool IsAttachmentCheckFull() + { + return (IsAttachment || (m_rootPart.Shape.PCode == 9 && m_rootPart.Shape.State != 0)); + } + /// /// The absolute position of this scene object in the scene /// @@ -257,7 +262,7 @@ namespace OpenSim.Region.Framework.Scenes if ((m_scene.TestBorderCross(val - Vector3.UnitX, Cardinals.E) || m_scene.TestBorderCross(val + Vector3.UnitX, Cardinals.W) || m_scene.TestBorderCross(val - Vector3.UnitY, Cardinals.N) || m_scene.TestBorderCross(val + Vector3.UnitY, Cardinals.S)) - && !IsAttachment) + && !IsAttachmentCheckFull()) { m_scene.CrossPrimGroupIntoNewRegion(val, this, true); }