add EXPERIMENTAL osObjectTeleport(LSL_Key objectUUID, LSL_Vector targetPos, LSL_Rotation rotation, LSL_Integer stop)

This commit is contained in:
UbitUmarov
2017-04-03 17:19:28 +01:00
parent eb11505d19
commit 2bb5e98574
5 changed files with 161 additions and 7 deletions

View File

@@ -495,5 +495,7 @@ namespace OpenSim.Region.ScriptEngine.Shared.Api.Interfaces
void osSetInertiaAsBox(LSL_Float mass, vector boxSize, vector centerOfMass, rotation rot);
void osSetInertiaAsSphere(LSL_Float mass, LSL_Float radius, vector centerOfMass);
void osSetInertiaAsCylinder(LSL_Float mass, LSL_Float radius, LSL_Float lenght, vector centerOfMass,rotation lslrot);
void osObjectTeleport(LSL_Key objectUUID, vector targetPos, rotation targetrotation, LSL_Integer stop);
}
}