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add EXPERIMENTAL osObjectTeleport(LSL_Key objectUUID, LSL_Vector targetPos, LSL_Rotation rotation, LSL_Integer stop)
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@@ -495,5 +495,7 @@ namespace OpenSim.Region.ScriptEngine.Shared.Api.Interfaces
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void osSetInertiaAsBox(LSL_Float mass, vector boxSize, vector centerOfMass, rotation rot);
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void osSetInertiaAsSphere(LSL_Float mass, LSL_Float radius, vector centerOfMass);
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void osSetInertiaAsCylinder(LSL_Float mass, LSL_Float radius, LSL_Float lenght, vector centerOfMass,rotation lslrot);
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void osObjectTeleport(LSL_Key objectUUID, vector targetPos, rotation targetrotation, LSL_Integer stop);
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}
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}
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