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add EXPERIMENTAL osObjectTeleport(LSL_Key objectUUID, LSL_Vector targetPos, LSL_Rotation rotation, LSL_Integer stop)
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@@ -1140,5 +1140,9 @@ namespace OpenSim.Region.ScriptEngine.Shared.ScriptBase
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m_OSSL_Functions.osClearInertia();
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}
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public void osObjectTeleport(LSL_Key objectUUID, vector targetPos, rotation targetrotation, LSL_Integer stop)
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{
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m_OSSL_Functions.osObjectTeleport(objectUUID, targetPos, targetrotation, stop);
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}
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}
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}
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