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* Group type stuff. Nothing spectacular. two packets, sorta almost semi half tiny amount implemented.
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@@ -1651,6 +1651,7 @@ namespace OpenSim.Region.Environment.Scenes
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client.OnSetStartLocationRequest += SetHomeRezPoint;
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client.OnUndo += m_innerScene.HandleUndo;
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client.OnObjectGroupRequest += m_innerScene.HandleObjectGroupUpdate;
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EventManager.TriggerOnNewClient(client);
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}
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