Use Output instead of OutputFormat in appropriate places of XEngine status reporting.

This commit is contained in:
Justin Clark-Casey (justincc)
2013-04-02 01:28:16 +01:00
parent 69bc37acd6
commit 2bfe60e2fb

View File

@@ -541,7 +541,7 @@ namespace OpenSim.Region.ScriptEngine.XEngine
if (!(MainConsole.Instance.ConsoleScene == null || MainConsole.Instance.ConsoleScene == m_Scene))
return;
MainConsole.Instance.OutputFormat(GetStatusReport());
MainConsole.Instance.Output(GetStatusReport());
}
public string GetStatusReport()
@@ -640,7 +640,7 @@ namespace OpenSim.Region.ScriptEngine.XEngine
sb.AppendFormat("Containing part UUID: {0}\n", instance.ObjectID);
sb.AppendFormat("Position : {0}\n", sop.AbsolutePosition);
MainConsole.Instance.OutputFormat(sb.ToString());
MainConsole.Instance.Output(sb.ToString());
}
private void HandleSuspendScript(IScriptInstance instance)