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Renamed the namespaces too
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@@ -632,8 +632,8 @@ namespace OpenSim.Region.Framework.Scenes
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/// Triggered by <see cref="TriggerScriptCollidingStart"/>
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/// in <see cref="SceneObjectPart.SendCollisionEvent"/>
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/// via <see cref="SceneObjectPart.PhysicsCollision"/>
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/// via <see cref="OpenSim.Region.Physics.Manager.PhysicsActor.OnCollisionUpdate"/>
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/// via <see cref="OpenSim.Region.Physics.Manager.PhysicsActor.SendCollisionUpdate"/>
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/// via <see cref="OpenSim.Region.PhysicsModule.SharedBase.PhysicsActor.OnCollisionUpdate"/>
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/// via <see cref="OpenSim.Region.PhysicsModule.SharedBase.PhysicsActor.SendCollisionUpdate"/>
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/// </remarks>
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public event ScriptColliding OnScriptColliderStart;
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@@ -646,8 +646,8 @@ namespace OpenSim.Region.Framework.Scenes
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/// Triggered by <see cref="TriggerScriptColliding"/>
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/// in <see cref="SceneObjectPart.SendCollisionEvent"/>
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/// via <see cref="SceneObjectPart.PhysicsCollision"/>
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/// via <see cref="OpenSim.Region.Physics.Manager.PhysicsActor.OnCollisionUpdate"/>
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/// via <see cref="OpenSim.Region.Physics.Manager.PhysicsActor.SendCollisionUpdate"/>
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/// via <see cref="OpenSim.Region.PhysicsModule.SharedBase.PhysicsActor.OnCollisionUpdate"/>
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/// via <see cref="OpenSim.Region.PhysicsModule.SharedBase.PhysicsActor.SendCollisionUpdate"/>
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/// </remarks>
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public event ScriptColliding OnScriptColliding;
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@@ -659,8 +659,8 @@ namespace OpenSim.Region.Framework.Scenes
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/// Triggered by <see cref="TriggerScriptCollidingEnd"/>
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/// in <see cref="SceneObjectPart.SendCollisionEvent"/>
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/// via <see cref="SceneObjectPart.PhysicsCollision"/>
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/// via <see cref="OpenSim.Region.Physics.Manager.PhysicsActor.OnCollisionUpdate"/>
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/// via <see cref="OpenSim.Region.Physics.Manager.PhysicsActor.SendCollisionUpdate"/>
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/// via <see cref="OpenSim.Region.PhysicsModule.SharedBase.PhysicsActor.OnCollisionUpdate"/>
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/// via <see cref="OpenSim.Region.PhysicsModule.SharedBase.PhysicsActor.SendCollisionUpdate"/>
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/// </remarks>
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public event ScriptColliding OnScriptCollidingEnd;
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@@ -672,8 +672,8 @@ namespace OpenSim.Region.Framework.Scenes
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/// Triggered by <see cref="TriggerScriptLandCollidingStart"/>
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/// in <see cref="SceneObjectPart.SendLandCollisionEvent"/>
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/// via <see cref="SceneObjectPart.PhysicsCollision"/>
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/// via <see cref="OpenSim.Region.Physics.Manager.PhysicsActor.OnCollisionUpdate"/>
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/// via <see cref="OpenSim.Region.Physics.Manager.PhysicsActor.SendCollisionUpdate"/>
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/// via <see cref="OpenSim.Region.PhysicsModule.SharedBase.PhysicsActor.OnCollisionUpdate"/>
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/// via <see cref="OpenSim.Region.PhysicsModule.SharedBase.PhysicsActor.SendCollisionUpdate"/>
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/// </remarks>
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public event ScriptColliding OnScriptLandColliderStart;
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@@ -685,8 +685,8 @@ namespace OpenSim.Region.Framework.Scenes
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/// Triggered by <see cref="TriggerScriptLandColliding"/>
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/// in <see cref="SceneObjectPart.SendLandCollisionEvent"/>
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/// via <see cref="SceneObjectPart.PhysicsCollision"/>
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/// via <see cref="OpenSim.Region.Physics.Manager.PhysicsActor.OnCollisionUpdate"/>
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/// via <see cref="OpenSim.Region.Physics.Manager.PhysicsActor.SendCollisionUpdate"/>
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/// via <see cref="OpenSim.Region.PhysicsModule.SharedBase.PhysicsActor.OnCollisionUpdate"/>
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/// via <see cref="OpenSim.Region.PhysicsModule.SharedBase.PhysicsActor.SendCollisionUpdate"/>
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/// </remarks>
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public event ScriptColliding OnScriptLandColliding;
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@@ -698,8 +698,8 @@ namespace OpenSim.Region.Framework.Scenes
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/// Triggered by <see cref="TriggerScriptLandCollidingEnd"/>
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/// in <see cref="SceneObjectPart.SendLandCollisionEvent"/>
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/// via <see cref="SceneObjectPart.PhysicsCollision"/>
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/// via <see cref="OpenSim.Region.Physics.Manager.PhysicsActor.OnCollisionUpdate"/>
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/// via <see cref="OpenSim.Region.Physics.Manager.PhysicsActor.SendCollisionUpdate"/>
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/// via <see cref="OpenSim.Region.PhysicsModule.SharedBase.PhysicsActor.OnCollisionUpdate"/>
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/// via <see cref="OpenSim.Region.PhysicsModule.SharedBase.PhysicsActor.SendCollisionUpdate"/>
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/// </remarks>
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public event ScriptColliding OnScriptLandColliderEnd;
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