Renamed the namespaces too

This commit is contained in:
Diva Canto
2015-08-30 20:29:31 -07:00
parent 1d6b33bc2d
commit 2c0cad6dd3
113 changed files with 171 additions and 171 deletions

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@@ -35,7 +35,7 @@ using OpenSim.Framework;
using OpenMetaverse;
namespace OpenSim.Region.Physics.BulletSPlugin
namespace OpenSim.Region.PhysicsModule.BulletS
{
public sealed class BSAPIUnman : BSAPITemplate
{

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@@ -40,7 +40,7 @@ using BulletXNA.BulletCollision;
using BulletXNA.BulletDynamics;
using BulletXNA.BulletCollision.CollisionDispatch;
namespace OpenSim.Region.Physics.BulletSPlugin
namespace OpenSim.Region.PhysicsModule.BulletS
{
public sealed class BSAPIXNA : BSAPITemplate
{

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@@ -31,11 +31,11 @@ using System.Linq;
using System.Text;
using OpenSim.Framework;
using OpenSim.Region.Physics.Manager;
using OpenSim.Region.PhysicsModule.SharedBase;
using OMV = OpenMetaverse;
namespace OpenSim.Region.Physics.BulletSPlugin
namespace OpenSim.Region.PhysicsModule.BulletS
{
public class BSActorAvatarMove : BSActor
{

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@@ -30,11 +30,11 @@ using System.Collections.Generic;
using System.Linq;
using System.Text;
using OpenSim.Region.Physics.Manager;
using OpenSim.Region.PhysicsModule.SharedBase;
using OMV = OpenMetaverse;
namespace OpenSim.Region.Physics.BulletSPlugin
namespace OpenSim.Region.PhysicsModule.BulletS
{
public class BSActorHover : BSActor
{

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@@ -32,7 +32,7 @@ using System.Text;
using OMV = OpenMetaverse;
namespace OpenSim.Region.Physics.BulletSPlugin
namespace OpenSim.Region.PhysicsModule.BulletS
{
public class BSActorLockAxis : BSActor
{

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@@ -30,11 +30,11 @@ using System.Collections.Generic;
using System.Linq;
using System.Text;
using OpenSim.Region.Physics.Manager;
using OpenSim.Region.PhysicsModule.SharedBase;
using OMV = OpenMetaverse;
namespace OpenSim.Region.Physics.BulletSPlugin
namespace OpenSim.Region.PhysicsModule.BulletS
{
public class BSActorMoveToTarget : BSActor
{

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@@ -30,11 +30,11 @@ using System.Collections.Generic;
using System.Linq;
using System.Text;
using OpenSim.Region.Physics.Manager;
using OpenSim.Region.PhysicsModule.SharedBase;
using OMV = OpenMetaverse;
namespace OpenSim.Region.Physics.BulletSPlugin
namespace OpenSim.Region.PhysicsModule.BulletS
{
public class BSActorSetForce : BSActor
{

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@@ -30,11 +30,11 @@ using System.Collections.Generic;
using System.Linq;
using System.Text;
using OpenSim.Region.Physics.Manager;
using OpenSim.Region.PhysicsModule.SharedBase;
using OMV = OpenMetaverse;
namespace OpenSim.Region.Physics.BulletSPlugin
namespace OpenSim.Region.PhysicsModule.BulletS
{
public class BSActorSetTorque : BSActor
{

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@@ -28,7 +28,7 @@ using System;
using System.Collections.Generic;
using System.Text;
namespace OpenSim.Region.Physics.BulletSPlugin
namespace OpenSim.Region.PhysicsModule.BulletS
{
public class BSActorCollection
{

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@@ -31,7 +31,7 @@ using System.Security;
using System.Text;
using OpenMetaverse;
namespace OpenSim.Region.Physics.BulletSPlugin {
namespace OpenSim.Region.PhysicsModule.BulletS {
// Constraint type values as defined by Bullet
public enum ConstraintType : int

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@@ -30,9 +30,9 @@ using System.Reflection;
using log4net;
using OMV = OpenMetaverse;
using OpenSim.Framework;
using OpenSim.Region.Physics.Manager;
using OpenSim.Region.PhysicsModule.SharedBase;
namespace OpenSim.Region.Physics.BulletSPlugin
namespace OpenSim.Region.PhysicsModule.BulletS
{
public sealed class BSCharacter : BSPhysObject
{

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@@ -29,7 +29,7 @@ using System.Collections.Generic;
using System.Text;
using OpenMetaverse;
namespace OpenSim.Region.Physics.BulletSPlugin
namespace OpenSim.Region.PhysicsModule.BulletS
{
public abstract class BSConstraint : IDisposable

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@@ -29,7 +29,7 @@ using System.Collections.Generic;
using System.Text;
using OpenMetaverse;
namespace OpenSim.Region.Physics.BulletSPlugin
namespace OpenSim.Region.PhysicsModule.BulletS
{
public class BSConstraint6Dof : BSConstraint

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@@ -30,7 +30,7 @@ using System.Text;
using log4net;
using OpenMetaverse;
namespace OpenSim.Region.Physics.BulletSPlugin
namespace OpenSim.Region.PhysicsModule.BulletS
{
public sealed class BSConstraintCollection : IDisposable

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@@ -29,7 +29,7 @@ using System.Collections.Generic;
using System.Text;
using OpenMetaverse;
namespace OpenSim.Region.Physics.BulletSPlugin
namespace OpenSim.Region.PhysicsModule.BulletS
{
public sealed class BSConstraintConeTwist : BSConstraint

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@@ -29,7 +29,7 @@ using System.Collections.Generic;
using System.Text;
using OpenMetaverse;
namespace OpenSim.Region.Physics.BulletSPlugin
namespace OpenSim.Region.PhysicsModule.BulletS
{
public sealed class BSConstraintHinge : BSConstraint

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@@ -29,7 +29,7 @@ using System.Collections.Generic;
using System.Text;
using OpenMetaverse;
namespace OpenSim.Region.Physics.BulletSPlugin
namespace OpenSim.Region.PhysicsModule.BulletS
{
public sealed class BSConstraintSlider : BSConstraint

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@@ -29,7 +29,7 @@ using System.Collections.Generic;
using System.Text;
using OpenMetaverse;
namespace OpenSim.Region.Physics.BulletSPlugin
namespace OpenSim.Region.PhysicsModule.BulletS
{
public sealed class BSConstraintSpring : BSConstraint6Dof

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@@ -36,9 +36,9 @@ using System.Reflection;
using System.Runtime.InteropServices;
using OpenMetaverse;
using OpenSim.Framework;
using OpenSim.Region.Physics.Manager;
using OpenSim.Region.PhysicsModule.SharedBase;
namespace OpenSim.Region.Physics.BulletSPlugin
namespace OpenSim.Region.PhysicsModule.BulletS
{
public sealed class BSDynamics : BSActor
{

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@@ -30,7 +30,7 @@ using System.Text;
using OMV = OpenMetaverse;
namespace OpenSim.Region.Physics.BulletSPlugin
namespace OpenSim.Region.PhysicsModule.BulletS
{
public abstract class BSLinkset

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@@ -32,7 +32,7 @@ using OpenSim.Framework;
using OMV = OpenMetaverse;
namespace OpenSim.Region.Physics.BulletSPlugin
namespace OpenSim.Region.PhysicsModule.BulletS
{
public sealed class BSLinksetCompound : BSLinkset

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@@ -32,7 +32,7 @@ using OpenSim.Region.OptionalModules.Scripting;
using OMV = OpenMetaverse;
namespace OpenSim.Region.Physics.BulletSPlugin
namespace OpenSim.Region.PhysicsModule.BulletS
{
public sealed class BSLinksetConstraints : BSLinkset
{

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@@ -30,7 +30,7 @@ using System.Text;
using System.Reflection;
using Nini.Config;
namespace OpenSim.Region.Physics.BulletSPlugin
namespace OpenSim.Region.PhysicsModule.BulletS
{
public struct MaterialAttributes

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@@ -31,7 +31,7 @@ using System.Text;
using OpenMetaverse;
using OpenSim.Framework;
namespace OpenSim.Region.Physics.BulletSPlugin
namespace OpenSim.Region.PhysicsModule.BulletS
{
public abstract class BSMotor
{

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@@ -29,12 +29,12 @@ using System.Collections.Generic;
using System.Reflection;
using System.Text;
using OpenSim.Region.Physics.Manager;
using OpenSim.Region.PhysicsModule.SharedBase;
using OpenMetaverse;
using Nini.Config;
namespace OpenSim.Region.Physics.BulletSPlugin
namespace OpenSim.Region.PhysicsModule.BulletS
{
public static class BSParam
{

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@@ -30,9 +30,9 @@ using System.Text;
using OMV = OpenMetaverse;
using OpenSim.Framework;
using OpenSim.Region.Physics.Manager;
using OpenSim.Region.PhysicsModule.SharedBase;
namespace OpenSim.Region.Physics.BulletSPlugin
namespace OpenSim.Region.PhysicsModule.BulletS
{
/*
* Class to wrap all objects.

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@@ -27,10 +27,10 @@
using System;
using System.Collections.Generic;
using OpenSim.Framework;
using OpenSim.Region.Physics.Manager;
using OpenSim.Region.PhysicsModule.SharedBase;
using OpenMetaverse;
namespace OpenSim.Region.Physics.BulletSPlugin
namespace OpenSim.Region.PhysicsModule.BulletS
{
/// <summary>
/// Entry for a port of Bullet (http://bulletphysics.org/) to OpenSim.

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@@ -32,11 +32,11 @@ using System.Xml;
using log4net;
using OMV = OpenMetaverse;
using OpenSim.Framework;
using OpenSim.Region.Physics.Manager;
using OpenSim.Region.Physics.ConvexDecompositionDotNet;
using OpenSim.Region.PhysicsModule.SharedBase;
using OpenSim.Region.PhysicsModule.ConvexDecompositionDotNet;
using OpenSim.Region.OptionalModules.Scripting; // for ExtendedPhysics
namespace OpenSim.Region.Physics.BulletSPlugin
namespace OpenSim.Region.PhysicsModule.BulletS
{
[Serializable]

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@@ -31,11 +31,11 @@ using System.Reflection;
using System.Runtime.InteropServices;
using OpenMetaverse;
using OpenSim.Framework;
using OpenSim.Region.Physics.Manager;
using OpenSim.Region.PhysicsModule.SharedBase;
using OMV = OpenMetaverse;
namespace OpenSim.Region.Physics.BulletSPlugin
namespace OpenSim.Region.PhysicsModule.BulletS
{
public class BSPrimDisplaced : BSPrim
{

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@@ -34,7 +34,7 @@ using OpenSim.Region.OptionalModules.Scripting;
using OMV = OpenMetaverse;
namespace OpenSim.Region.Physics.BulletSPlugin
namespace OpenSim.Region.PhysicsModule.BulletS
{
public class BSPrimLinkable : BSPrimDisplaced
{
@@ -72,7 +72,7 @@ public class BSPrimLinkable : BSPrimDisplaced
base.Destroy();
}
public override void link(Manager.PhysicsActor obj)
public override void link(SharedBase.PhysicsActor obj)
{
BSPrimLinkable parent = obj as BSPrimLinkable;
if (parent != null)

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@@ -36,12 +36,12 @@ using OpenSim.Framework.Monitoring;
using OpenSim.Region.Framework;
using OpenSim.Region.CoreModules;
using Logging = OpenSim.Region.CoreModules.Framework.Statistics.Logging;
using OpenSim.Region.Physics.Manager;
using OpenSim.Region.PhysicsModule.SharedBase;
using Nini.Config;
using log4net;
using OpenMetaverse;
namespace OpenSim.Region.Physics.BulletSPlugin
namespace OpenSim.Region.PhysicsModule.BulletS
{
public sealed class BSScene : PhysicsScene, IPhysicsParameters
{

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@@ -29,10 +29,10 @@ using System.Collections.Generic;
using System.Text;
using OMV = OpenMetaverse;
using OpenSim.Framework;
using OpenSim.Region.Physics.Manager;
using OpenSim.Region.Physics.ConvexDecompositionDotNet;
using OpenSim.Region.PhysicsModule.SharedBase;
using OpenSim.Region.PhysicsModule.ConvexDecompositionDotNet;
namespace OpenSim.Region.Physics.BulletSPlugin
namespace OpenSim.Region.PhysicsModule.BulletS
{
public sealed class BSShapeCollection : IDisposable
{

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@@ -30,13 +30,13 @@ using System.Collections.Generic;
using System.Text;
using OpenSim.Framework;
using OpenSim.Region.Physics.Manager;
using OpenSim.Region.Physics.Meshing;
using OpenSim.Region.Physics.ConvexDecompositionDotNet;
using OpenSim.Region.PhysicsModule.SharedBase;
using OpenSim.Region.PhysicsModule.Meshing;
using OpenSim.Region.PhysicsModule.ConvexDecompositionDotNet;
using OMV = OpenMetaverse;
namespace OpenSim.Region.Physics.BulletSPlugin
namespace OpenSim.Region.PhysicsModule.BulletS
{
// Information class that holds stats for the shape. Which values mean
// something depends on the type of shape.

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@@ -31,14 +31,14 @@ using System.Text;
using OpenSim.Framework;
using OpenSim.Region.Framework;
using OpenSim.Region.CoreModules;
using OpenSim.Region.Physics.Manager;
using OpenSim.Region.PhysicsModule.SharedBase;
using Nini.Config;
using log4net;
using OpenMetaverse;
namespace OpenSim.Region.Physics.BulletSPlugin
namespace OpenSim.Region.PhysicsModule.BulletS
{
public sealed class BSTerrainHeightmap : BSTerrainPhys
{

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@@ -31,14 +31,14 @@ using System.Text;
using OpenSim.Framework;
using OpenSim.Region.Framework;
using OpenSim.Region.CoreModules;
using OpenSim.Region.Physics.Manager;
using OpenSim.Region.PhysicsModule.SharedBase;
using Nini.Config;
using log4net;
using OpenMetaverse;
namespace OpenSim.Region.Physics.BulletSPlugin
namespace OpenSim.Region.PhysicsModule.BulletS
{
// The physical implementation of the terrain is wrapped in this class.

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@@ -31,14 +31,14 @@ using System.Text;
using OpenSim.Framework;
using OpenSim.Region.Framework;
using OpenSim.Region.CoreModules;
using OpenSim.Region.Physics.Manager;
using OpenSim.Region.PhysicsModule.SharedBase;
using Nini.Config;
using log4net;
using OpenMetaverse;
namespace OpenSim.Region.Physics.BulletSPlugin
namespace OpenSim.Region.PhysicsModule.BulletS
{
public sealed class BSTerrainMesh : BSTerrainPhys
{

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@@ -29,7 +29,7 @@ using System.Collections.Generic;
using System.Text;
using OMV = OpenMetaverse;
namespace OpenSim.Region.Physics.BulletSPlugin
namespace OpenSim.Region.PhysicsModule.BulletS
{
// Classes to allow some type checking for the API
// These hold pointers to allocated objects in the unmanaged space.

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@@ -34,13 +34,13 @@ using NUnit.Framework;
using log4net;
using OpenSim.Framework;
using OpenSim.Region.Physics.BulletSPlugin;
using OpenSim.Region.Physics.Manager;
using OpenSim.Region.PhysicsModule.BulletS;
using OpenSim.Region.PhysicsModule.SharedBase;
using OpenSim.Tests.Common;
using OpenMetaverse;
namespace OpenSim.Region.Physics.BulletSPlugin.Tests
namespace OpenSim.Region.PhysicsModule.BulletS.Tests
{
[TestFixture]
public class BasicVehicles : OpenSimTestCase

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@@ -35,7 +35,7 @@ using log4net;
using OpenSim.Tests.Common;
namespace OpenSim.Region.Physics.BulletSPlugin.Tests
namespace OpenSim.Region.PhysicsModule.BulletS.Tests
{
[TestFixture]
public class BulletSimTests : OpenSimTestCase

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@@ -33,12 +33,12 @@ using System.Text;
using Nini.Config;
using OpenSim.Framework;
using OpenSim.Region.Physics.Manager;
using OpenSim.Region.Physics.Meshing;
using OpenSim.Region.PhysicsModule.SharedBase;
using OpenSim.Region.PhysicsModule.Meshing;
using OpenMetaverse;
namespace OpenSim.Region.Physics.BulletSPlugin.Tests
namespace OpenSim.Region.PhysicsModule.BulletS.Tests
{
// Utility functions for building up and tearing down the sample physics environments
public static class BulletSimTestsUtil

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@@ -34,13 +34,13 @@ using NUnit.Framework;
using log4net;
using OpenSim.Framework;
using OpenSim.Region.Physics.BulletSPlugin;
using OpenSim.Region.Physics.Manager;
using OpenSim.Region.PhysicsModule.BulletS;
using OpenSim.Region.PhysicsModule.SharedBase;
using OpenSim.Tests.Common;
using OpenMetaverse;
namespace OpenSim.Region.Physics.BulletSPlugin.Tests
namespace OpenSim.Region.PhysicsModule.BulletS.Tests
{
[TestFixture]
public class HullCreation : OpenSimTestCase