* Changed various modules to not initialize timers unless the module is initialized. Ideally, the timers would not initialize unless the module was actually enabled, but Melanie's work on configuring module loading from a config file should make that unnecessary

* Wrapped the Bitmap class used to generate the world map tile in a using statement to dispose of it after the JPEG2000 data is created
This commit is contained in:
John Hurliman
2009-10-23 14:22:21 -07:00
parent 52a4534f7f
commit 2c34619aea
7 changed files with 41 additions and 31 deletions

View File

@@ -94,7 +94,7 @@ namespace OpenSim.Region.OptionalModules.Avatar.XmlRpcGroups
}
private Dictionary<UUID, GroupRequestIDInfo> m_clientRequestIDInfo = new Dictionary<UUID, GroupRequestIDInfo>();
private const int m_clientRequestIDFlushTimeOut = 300000; // Every 5 minutes
private Timer m_clientRequestIDFlushTimer = new Timer();
private Timer m_clientRequestIDFlushTimer;
// Configuration settings
@@ -133,6 +133,7 @@ namespace OpenSim.Region.OptionalModules.Avatar.XmlRpcGroups
m_groupNoticesEnabled = groupsConfig.GetBoolean("NoticesEnabled", true);
m_debugEnabled = groupsConfig.GetBoolean("DebugEnabled", true);
m_clientRequestIDFlushTimer = new Timer();
m_clientRequestIDFlushTimer.Interval = m_clientRequestIDFlushTimeOut;
m_clientRequestIDFlushTimer.Elapsed += FlushClientRequestIDInfoCache;
m_clientRequestIDFlushTimer.AutoReset = true;