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https://github.com/opensim/opensim.git
synced 2026-08-04 16:22:50 +08:00
Fixing SVN: Adding hopefully everything else (2.5 / 3)
This commit is contained in:
@@ -124,7 +124,7 @@
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</ProjectReference>
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</ItemGroup>
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<ItemGroup>
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<Compile Include="AuthenticateSessionsBase.cs">
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<Compile Include="UDPServer.cs">
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<SubType>Code</SubType>
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</Compile>
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<Compile Include="AuthenticateSessionsLocal.cs">
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@@ -133,16 +133,19 @@
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<Compile Include="AuthenticateSessionsRemote.cs">
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<SubType>Code</SubType>
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</Compile>
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<Compile Include="OpenSimNetworkHandler.cs">
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<SubType>Code</SubType>
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</Compile>
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<Compile Include="Grid.cs">
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<SubType>Code</SubType>
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</Compile>
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<Compile Include="OpenSimNetworkHandler.cs">
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<Compile Include="RegionInfoBase.cs">
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<SubType>Code</SubType>
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</Compile>
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<Compile Include="RegionInfo.cs">
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<SubType>Code</SubType>
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</Compile>
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<Compile Include="RegionInfoBase.cs">
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<Compile Include="AuthenticateSessionsBase.cs">
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<SubType>Code</SubType>
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</Compile>
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<Compile Include="VersionInfo.cs">
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@@ -154,31 +157,16 @@
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<Compile Include="RegionServerBase.cs">
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<SubType>Code</SubType>
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</Compile>
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<Compile Include="PacketServer.cs">
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<SubType>Code</SubType>
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</Compile>
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<Compile Include="UDPServer.cs">
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<SubType>Code</SubType>
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</Compile>
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<Compile Include="OpenSimMain.cs">
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<SubType>Code</SubType>
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</Compile>
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<Compile Include="CAPS\AdminWebFront.cs">
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<Compile Include="PacketServer.cs">
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<SubType>Code</SubType>
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</Compile>
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<Compile Include="Assets\AssetCache.cs">
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<Compile Include="Simulator\Avatar.Client.cs">
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<SubType>Code</SubType>
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</Compile>
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<Compile Include="Assets\InventoryCache.cs">
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<SubType>Code</SubType>
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</Compile>
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<Compile Include="Estate\EstateManager.cs">
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<SubType>Code</SubType>
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</Compile>
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<Compile Include="Types\Mesh.cs">
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<SubType>Code</SubType>
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</Compile>
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<Compile Include="Types\Triangle.cs">
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<Compile Include="Simulator\AvatarAnimations.cs">
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<SubType>Code</SubType>
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</Compile>
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<Compile Include="Simulator\World.Scripting.cs">
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@@ -187,22 +175,16 @@
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<Compile Include="Simulator\Entity.cs">
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<SubType>Code</SubType>
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</Compile>
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<Compile Include="Simulator\Primitive.cs">
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<Compile Include="Simulator\WorldBase.cs">
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<SubType>Code</SubType>
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</Compile>
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<Compile Include="Simulator\WorldBase.cs">
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<Compile Include="Simulator\Primitive2.cs">
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<SubType>Code</SubType>
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</Compile>
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<Compile Include="Simulator\SceneObject.cs">
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<SubType>Code</SubType>
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</Compile>
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<Compile Include="Simulator\World.cs">
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<SubType>Code</SubType>
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</Compile>
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<Compile Include="Simulator\ParcelManager.cs">
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<SubType>Code</SubType>
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</Compile>
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<Compile Include="Simulator\World.PacketHandlers.cs">
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<Compile Include="Simulator\Primitive.cs">
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<SubType>Code</SubType>
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</Compile>
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<Compile Include="Simulator\Avatar.cs">
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@@ -211,34 +193,49 @@
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<Compile Include="Simulator\Avatar.Update.cs">
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<SubType>Code</SubType>
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</Compile>
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<Compile Include="Simulator\AvatarAnimations.cs">
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<Compile Include="Simulator\ParcelManager.cs">
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<SubType>Code</SubType>
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</Compile>
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<Compile Include="Simulator\Primitive2.cs">
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<Compile Include="Simulator\World.cs">
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<SubType>Code</SubType>
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</Compile>
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<Compile Include="Simulator\Avatar.Client.cs">
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<Compile Include="Simulator\World.PacketHandlers.cs">
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<SubType>Code</SubType>
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</Compile>
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<Compile Include="Estate\EstateManager.cs">
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<SubType>Code</SubType>
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</Compile>
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<Compile Include="CAPS\AdminWebFront.cs">
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<SubType>Code</SubType>
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</Compile>
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<Compile Include="Assets\InventoryCache.cs">
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<SubType>Code</SubType>
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</Compile>
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<Compile Include="Assets\AssetCache.cs">
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<SubType>Code</SubType>
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</Compile>
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<Compile Include="Scripting\IScriptContext.cs">
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<SubType>Code</SubType>
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</Compile>
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<Compile Include="Scripting\IScriptEntity.cs">
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<Compile Include="Scripting\IScriptHandler.cs">
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<SubType>Code</SubType>
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</Compile>
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<Compile Include="Scripting\Script.cs">
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<Compile Include="Scripting\IScriptEntity.cs">
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<SubType>Code</SubType>
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</Compile>
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<Compile Include="Scripting\ScriptFactory.cs">
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<SubType>Code</SubType>
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</Compile>
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<Compile Include="Scripting\IScriptHandler.cs">
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<Compile Include="Scripting\Script.cs">
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<SubType>Code</SubType>
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</Compile>
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<Compile Include="Scripting\Scripts\FollowRandomAvatar.cs">
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<SubType>Code</SubType>
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</Compile>
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<Compile Include="Client\ClientViewBase.cs">
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<Compile Include="Types\Mesh.cs">
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<SubType>Code</SubType>
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</Compile>
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<Compile Include="Types\Triangle.cs">
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<SubType>Code</SubType>
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</Compile>
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<Compile Include="Client\ClientView.Grid.cs">
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@@ -247,10 +244,13 @@
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<Compile Include="Client\ClientView.PacketHandlers.cs">
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<SubType>Code</SubType>
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</Compile>
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<Compile Include="Client\ClientView.cs">
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<Compile Include="Client\ClientView.ProcessPackets.cs">
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<SubType>Code</SubType>
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</Compile>
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<Compile Include="Client\ClientView.ProcessPackets.cs">
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<Compile Include="Client\ClientViewBase.cs">
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<SubType>Code</SubType>
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</Compile>
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<Compile Include="Client\ClientView.cs">
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<SubType>Code</SubType>
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</Compile>
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</ItemGroup>
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