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Moved prim crossing out of OGS1 and into RESTComms and LocalInterregionComms. This breaks interregion comms with older versions in what concerns prim crossing. In the process of moving the comms, a few things seem to be working better, namely this may address mantis #3011, mantis #1698. Hopefully, this doesn't break anything else. But I'm still seeing weirdnesses with attchments jumping out of place after a cross/TP.
The two most notable changes in the crossing process were: * Object gets passed in only one message, not two as done before. * Local object crossings do not get serialized, as done before.
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OpenSim/Region/Framework/Interfaces/ISceneObject.cs
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16
OpenSim/Region/Framework/Interfaces/ISceneObject.cs
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using System;
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using OpenMetaverse;
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namespace OpenSim.Region.Framework.Interfaces
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{
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public interface ISceneObject
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{
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UUID UUID { get; }
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ISceneObject CloneForNewScene();
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string ToXmlString2();
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string ExtraToXmlString();
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void ExtraFromXmlString(string xmlstr);
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string GetStateSnapshot();
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void SetState(string xmlstr, UUID regionID);
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}
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}
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