mirror of
https://github.com/opensim/opensim.git
synced 2026-08-08 02:05:34 +08:00
refactor: Rename Scene.AddNewClient() to AddNewAgent() to make it obvious in the code that this is symmetric with CloseAgent()
This commit is contained in:
@@ -52,7 +52,7 @@ namespace OpenSim.Region.ClientStack.LindenUDP.Tests
|
||||
public override void Update(int frames) {}
|
||||
public override void LoadWorldMap() {}
|
||||
|
||||
public override ISceneAgent AddNewClient(IClientAPI client, PresenceType type)
|
||||
public override ISceneAgent AddNewAgent(IClientAPI client, PresenceType type)
|
||||
{
|
||||
client.OnObjectName += RecordObjectNameCall;
|
||||
|
||||
@@ -61,6 +61,7 @@ namespace OpenSim.Region.ClientStack.LindenUDP.Tests
|
||||
}
|
||||
|
||||
public override bool CloseAgent(UUID agentID, bool force) { return true; }
|
||||
|
||||
public override bool CheckClient(UUID clientId, IPEndPoint endPoint) { return true; }
|
||||
|
||||
public override void OtherRegionUp(GridRegion otherRegion) { }
|
||||
|
||||
Reference in New Issue
Block a user