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refactor: Rename Scene.AddNewClient() to AddNewAgent() to make it obvious in the code that this is symmetric with CloseAgent()
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@@ -216,7 +216,7 @@ namespace OpenSim.Region.Framework.Scenes
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#region Add/Remove Agent/Avatar
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public abstract ISceneAgent AddNewClient(IClientAPI client, PresenceType type);
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public abstract ISceneAgent AddNewAgent(IClientAPI client, PresenceType type);
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public abstract bool CloseAgent(UUID agentID, bool force);
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