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More work on UserProfile and inventory cache (still currently not enabled).
Asset uploading over CAPS now works, and although inventory isn't really working yet, this should now at least enables texturing of prims.
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@@ -196,6 +196,7 @@ namespace OpenSim.Assets
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public void FetchInventoryDescendents(ClientView userInfo, FetchInventoryDescendentsPacket FetchDescend)
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{
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if (this._agentsInventory.ContainsKey(userInfo.AgentID))
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{
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AgentInventory agentInventory = this._agentsInventory[userInfo.AgentID];
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