Added preliminary support for sitting on prims

This commit is contained in:
Jeff Ames
2007-10-28 03:58:46 +00:00
parent d56da1c831
commit 2cf117cc6c
6 changed files with 120 additions and 20 deletions

View File

@@ -68,6 +68,8 @@ namespace SimpleApp
public event GenericCall OnRequestWearables;
public event GenericCall2 OnCompleteMovementToRegion;
public event UpdateAgent OnAgentUpdate;
public event AgentRequestSit OnAgentRequestSit;
public event AgentSit OnAgentSit;
public event GenericCall OnRequestAvatarsData;
public event AddNewPrim OnAddPrim;
public event ObjectDuplicate OnObjectDuplicate;
@@ -179,7 +181,7 @@ namespace SimpleApp
public virtual void SendTeleportLocationStart() { }
public virtual void SendMoneyBalance(LLUUID transaction, bool success, byte[] description, int balance) { }
public virtual void SendAvatarData(ulong regionHandle, string firstName, string lastName, LLUUID avatarID, uint avatarLocalID, LLVector3 Pos, byte[] textureEntry) { }
public virtual void SendAvatarData(ulong regionHandle, string firstName, string lastName, LLUUID avatarID, uint avatarLocalID, LLVector3 Pos, byte[] textureEntry, uint parentID) { }
public virtual void SendAvatarTerseUpdate(ulong regionHandle, ushort timeDilation, uint localID, LLVector3 position, LLVector3 velocity, LLQuaternion rotation) { }
public virtual void SendCoarseLocationUpdate(List<LLVector3> CoarseLocations) { }