leave stupid broken permissions alone

This commit is contained in:
UbitUmarov
2016-12-18 03:55:44 +00:00
parent df7435a703
commit 2cf422582a
2 changed files with 2 additions and 8 deletions

View File

@@ -258,8 +258,7 @@ namespace OpenSim.Region.Framework.Scenes
uint perms=(uint)(PermissionMask.Modify |
PermissionMask.Copy |
PermissionMask.Move |
PermissionMask.Transfer |
PermissionMask.Export ) | 7;
PermissionMask.Transfer) | 7;
uint ownerMask = 0x7fffffff;
@@ -282,8 +281,6 @@ namespace OpenSim.Region.Framework.Scenes
perms &= ~(uint)PermissionMask.Copy;
if ((ownerMask & (uint)PermissionMask.Transfer) == 0)
perms &= ~(uint)PermissionMask.Transfer;
if ((ownerMask & (uint)PermissionMask.Export) == 0)
perms &= ~(uint)PermissionMask.Export;
// If root prim permissions are applied here, this would screw
// with in-inventory manipulation of the next owner perms