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* removed try-catchall from scene constructor
* added reference server-side addnewprim prototype to Scene - not implementet yet though.
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@@ -149,7 +149,9 @@ namespace OpenSim.Region.Environment.Scenes
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/// <param name="agentID"></param>
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/// <param name="child"></param>
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public abstract void AddNewClient(IClientAPI client, bool child);
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public abstract uint AddNewPrim(LLUUID ownerId, PrimData primData, LLVector3 pos, LLQuaternion rotation, LLUUID texture, int flags);
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/// <summary>
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///
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/// </summary>
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