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* removed try-catchall from scene constructor
* added reference server-side addnewprim prototype to Scene - not implementet yet though.
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@@ -78,6 +78,9 @@ namespace SimpleApp
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pos, null);
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client.SendChatMessage("Welcome to My World.", 1, pos, "System", LLUUID.Zero );
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};
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client.SendRegionHandshake(m_regionInfo);
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