mirror of
https://github.com/opensim/opensim.git
synced 2026-08-05 17:05:55 +08:00
completing rename of ChatFromViewerArgs to OSChatMessage
This commit is contained in:
118
OpenSim/Framework/OSChatMessage.cs
Normal file
118
OpenSim/Framework/OSChatMessage.cs
Normal file
@@ -0,0 +1,118 @@
|
||||
using System;
|
||||
using libsecondlife;
|
||||
|
||||
namespace OpenSim.Framework
|
||||
{
|
||||
public interface IEventArgs
|
||||
{
|
||||
IScene Scene { get; set; }
|
||||
IClientAPI Sender { get; set; }
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// ChatFromViewer Arguments
|
||||
/// </summary>
|
||||
public class OSChatMessage : EventArgs, IEventArgs
|
||||
{
|
||||
protected int m_channel;
|
||||
protected string m_from;
|
||||
protected string m_message;
|
||||
protected LLVector3 m_position;
|
||||
|
||||
protected IScene m_scene;
|
||||
protected IClientAPI m_sender;
|
||||
protected object m_senderObject;
|
||||
protected ChatTypeEnum m_type;
|
||||
protected LLUUID m_fromID;
|
||||
|
||||
public OSChatMessage()
|
||||
{
|
||||
m_position = new LLVector3();
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// The message sent by the user
|
||||
/// </summary>
|
||||
public string Message
|
||||
{
|
||||
get { return m_message; }
|
||||
set { m_message = value; }
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// The type of message, eg say, shout, broadcast.
|
||||
/// </summary>
|
||||
public ChatTypeEnum Type
|
||||
{
|
||||
get { return m_type; }
|
||||
set { m_type = value; }
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Which channel was this message sent on? Different channels may have different listeners. Public chat is on channel zero.
|
||||
/// </summary>
|
||||
public int Channel
|
||||
{
|
||||
get { return m_channel; }
|
||||
set { m_channel = value; }
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// The position of the sender at the time of the message broadcast.
|
||||
/// </summary>
|
||||
public LLVector3 Position
|
||||
{
|
||||
get { return m_position; }
|
||||
set { m_position = value; }
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// The name of the sender (needed for scripts)
|
||||
/// </summary>
|
||||
public string From
|
||||
{
|
||||
get { return m_from; }
|
||||
set { m_from = value; }
|
||||
}
|
||||
|
||||
#region IEventArgs Members
|
||||
|
||||
/// TODO: Sender and SenderObject should just be Sender and of
|
||||
/// type IChatSender
|
||||
|
||||
/// <summary>
|
||||
/// The client responsible for sending the message, or null.
|
||||
/// </summary>
|
||||
public IClientAPI Sender
|
||||
{
|
||||
get { return m_sender; }
|
||||
set { m_sender = value; }
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// The object responsible for sending the message, or null.
|
||||
/// </summary>
|
||||
public object SenderObject
|
||||
{
|
||||
get { return m_senderObject; }
|
||||
set { m_senderObject = value; }
|
||||
}
|
||||
|
||||
public LLUUID SenderUUID
|
||||
{
|
||||
get { return m_fromID; }
|
||||
set { m_fromID = value; }
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
///
|
||||
/// </summary>
|
||||
public IScene Scene
|
||||
{
|
||||
get { return m_scene; }
|
||||
set { m_scene = value; }
|
||||
}
|
||||
|
||||
#endregion
|
||||
}
|
||||
}
|
||||
Reference in New Issue
Block a user