TIFF loader up to 32bit floats, cosmetics

Signed-off-by: UbitUmarov <ajlduarte@sapo.pt>
This commit is contained in:
Vincent Sylvester
2025-11-24 01:49:20 +01:00
committed by UbitUmarov
parent a0713398ba
commit 2db1fabd10
13 changed files with 1230 additions and 112 deletions

View File

@@ -48,7 +48,7 @@ namespace OpenSim.Region.Framework.Scenes
public class TerrainChannel : ITerrainChannel
{
private static readonly ILog m_log = LogManager.GetLogger(MethodBase.GetCurrentMethod().DeclaringType);
private static string LogHeader = "[TERRAIN CHANNEL]";
private static string LogHeader = "[TERRAIN CHANNEL]: ";
protected TerrainData m_terrainData;
@@ -175,12 +175,27 @@ namespace OpenSim.Region.Framework.Scenes
return m_terrainData.IsTaintedAt(x, y);
}
public int MaxHeight()
{
float max = 0;
for (int ii = 0; ii < Width; ii++)
{
for (int jj = 0; jj < Height; jj++)
{
max = (m_terrainData[ii, jj] > max) ? m_terrainData[ii, jj] : max;
}
}
return (int)max + 1;
}
// ITerrainChannel.SaveToXmlString()
public string SaveToXmlString()
{
XmlWriterSettings settings = new XmlWriterSettings();
settings.Encoding = Util.UTF8;
using (StringWriter sw = new StringWriter())
XmlWriterSettings settings = new()
{
Encoding = Util.UTF8
};
using (StringWriter sw = new())
{
using (XmlWriter writer = XmlWriter.Create(sw, settings))
{
@@ -194,9 +209,9 @@ namespace OpenSim.Region.Framework.Scenes
// ITerrainChannel.LoadFromXmlString()
public void LoadFromXmlString(string data)
{
using(StringReader sr = new StringReader(data))
using(StringReader sr = new(data))
{
using(XmlTextReader reader = new XmlTextReader(sr))
using(XmlTextReader reader = new(sr))
{
reader.DtdProcessing = DtdProcessing.Ignore;
ReadXml(reader);
@@ -207,7 +222,7 @@ namespace OpenSim.Region.Framework.Scenes
// ITerrainChannel.Merge
public void Merge(ITerrainChannel newTerrain, Vector3 displacement, float radianRotation, Vector2 rotationDisplacement)
{
m_log.DebugFormat("{0} Merge. inSize=<{1},{2}>, disp={3}, rot={4}, rotDisp={5}, outSize=<{6},{7}>", LogHeader,
m_log.DebugFormat(LogHeader + "{0} Merge. inSize=<{1},{2}>, disp={3}, rot={4}, rotDisp={5}, outSize=<{6},{7}>", LogHeader,
newTerrain.Width, newTerrain.Height,
displacement, radianRotation, rotationDisplacement,
m_terrainData.SizeX, m_terrainData.SizeY);
@@ -295,7 +310,7 @@ namespace OpenSim.Region.Framework.Scenes
/// <param name="boundingSize">&lt;x, y&gt;</param>
public void MergeWithBounding(ITerrainChannel newTerrain, Vector3 displacement, float rotationDegrees, Vector2 boundingOrigin, Vector2 boundingSize)
{
m_log.DebugFormat("{0} MergeWithBounding: inSize=<{1},{2}>, rot={3}, boundingOrigin={4}, boundingSize={5}, disp={6}, outSize=<{7},{8}>",
m_log.DebugFormat(LogHeader + "{0} MergeWithBounding: inSize=<{1},{2}>, rot={3}, boundingOrigin={4}, boundingSize={5}, disp={6}, outSize=<{7},{8}>",
LogHeader, newTerrain.Width, newTerrain.Height, rotationDegrees, boundingOrigin.ToString(),
boundingSize.ToString(), displacement, m_terrainData.SizeX, m_terrainData.SizeY);
@@ -310,7 +325,7 @@ namespace OpenSim.Region.Framework.Scenes
int tmpY = baseY + baseY / 2;
int centreX = tmpX / 2;
int centreY = tmpY / 2;
TerrainData terrain_tmp = new TerrainData(tmpX, tmpY, (int)Constants.RegionHeight);
TerrainData terrain_tmp = new(tmpX, tmpY, (int)Constants.RegionHeight);
for (int xx = 0; xx < tmpX; xx++)
for (int yy = 0; yy < tmpY; yy++)
terrain_tmp[xx, yy] = -65535f; //use this height like an 'alpha' mask channel
@@ -364,7 +379,7 @@ namespace OpenSim.Region.Framework.Scenes
}
catch (Exception) //just in case we've still not taken care of every way the arrays might go out of bounds! ;)
{
m_log.DebugFormat("{0} MergeWithBounding - Rotate: Out of Bounds sx={1} sy={2} dx={3} dy={4}", sx, sy, x, y);
m_log.DebugFormat(LogHeader + "{0} MergeWithBounding - Rotate: Out of Bounds sx={1} sy={2} dx={3} dy={4}", sx, sy, x, y);
}
}
}
@@ -413,7 +428,7 @@ namespace OpenSim.Region.Framework.Scenes
}
catch (Exception) //just in case we've still not taken care of every way the arrays might go out of bounds! ;)
{
m_log.DebugFormat("{0} MergeWithBounding - Bound & Displace: Out of Bounds sx={1} sy={2} dx={3} dy={4}", x, y, dx, dy);
m_log.DebugFormat(LogHeader + "{0} MergeWithBounding - Bound & Displace: Out of Bounds sx={1} sy={2} dx={3} dy={4}", x, y, dx, dy);
}
}
}
@@ -424,8 +439,10 @@ namespace OpenSim.Region.Framework.Scenes
public TerrainChannel Copy()
{
TerrainChannel copy = new TerrainChannel();
copy.m_terrainData = m_terrainData.Clone();
TerrainChannel copy = new()
{
m_terrainData = m_terrainData.Clone()
};
return copy;
}
@@ -473,14 +490,14 @@ namespace OpenSim.Region.Framework.Scenes
byte[] value = BitConverter.GetBytes(mapData[i]);
Array.Copy(value, 0, buffer, (i * 4), 4);
}
XmlSerializer serializer = new XmlSerializer(typeof(byte[]));
XmlSerializer serializer = new(typeof(byte[]));
serializer.Serialize(xmlWriter, buffer);
}
// Read legacy terrain map. Presumed to be 256x256 of data encoded as floats in a byte array.
private void FromXml(XmlReader xmlReader)
{
XmlSerializer serializer = new XmlSerializer(typeof(byte[]));
XmlSerializer serializer = new(typeof(byte[]));
byte[] dataArray = (byte[])serializer.Deserialize(xmlReader);
int index = 0;
@@ -520,16 +537,16 @@ namespace OpenSim.Region.Framework.Scenes
// New terrain serialization format that includes the width and length.
private void ToXml2(XmlWriter xmlWriter)
{
TerrainChannelXMLPackage package = new TerrainChannelXMLPackage(Width, Height, Altitude, m_terrainData.CompressionFactor,
TerrainChannelXMLPackage package = new(Width, Height, Altitude, m_terrainData.CompressionFactor,
m_terrainData.GetCompressedMap());
XmlSerializer serializer = new XmlSerializer(typeof(TerrainChannelXMLPackage));
XmlSerializer serializer = new(typeof(TerrainChannelXMLPackage));
serializer.Serialize(xmlWriter, package);
}
// New terrain serialization format that includes the width and length.
private void FromXml2(XmlReader xmlReader)
{
XmlSerializer serializer = new XmlSerializer(typeof(TerrainChannelXMLPackage));
XmlSerializer serializer = new(typeof(TerrainChannelXMLPackage));
TerrainChannelXMLPackage package = (TerrainChannelXMLPackage)serializer.Deserialize(xmlReader);
m_terrainData = new TerrainData(package.Map, package.CompressionFactor, package.SizeX, package.SizeY, package.SizeZ);
}