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Preserve attachment point & position when attachment is rezzed in world
Patch taken from
http://opensimulator.org/mantis/view.php?id=4905
originally by Greg C.
Fixed to apply to r/23314 commit
ba9daf849e
(cherry picked from commit 4ff9fbca441110cc2b93edc7286e0e9339e61cbe)
This commit is contained in:
committed by
teravus
parent
a37c59b43e
commit
2dc92e7de1
@@ -277,6 +277,7 @@ namespace OpenSim.Region.ClientStack.Linden
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pbs.ProfileEnd = (ushort) obj.ProfileEnd;
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pbs.Scale = obj.Scale;
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pbs.State = (byte) 0;
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pbs.LastAttachPoint = (byte) 0;
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SceneObjectPart prim = new SceneObjectPart();
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prim.UUID = UUID.Random();
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prim.CreatorID = AgentId;
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