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Preserve attachment point & position when attachment is rezzed in world
Patch taken from
http://opensimulator.org/mantis/view.php?id=4905
originally by Greg C.
Fixed to apply to r/23314 commit
ba9daf849e
(cherry picked from commit 4ff9fbca441110cc2b93edc7286e0e9339e61cbe)
This commit is contained in:
committed by
teravus
parent
a37c59b43e
commit
2dc92e7de1
@@ -12188,6 +12188,7 @@ namespace OpenSim.Region.ClientStack.LindenUDP
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shape.PCode = addPacket.ObjectData.PCode;
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shape.State = addPacket.ObjectData.State;
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shape.LastAttachPoint = addPacket.ObjectData.State;
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shape.PathBegin = addPacket.ObjectData.PathBegin;
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shape.PathEnd = addPacket.ObjectData.PathEnd;
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shape.PathScaleX = addPacket.ObjectData.PathScaleX;
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