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* Terrain now uses the new StorageManager.
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@@ -29,7 +29,7 @@ namespace OpenSim.DataStore.NullStorage
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public List<SceneObject> LoadObjects()
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{
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return null;
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return new List<SceneObject>();
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}
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public void StoreTerrain(double[,] ter)
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@@ -54,7 +54,7 @@ namespace OpenSim.DataStore.NullStorage
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public List<OpenSim.Region.Environment.Parcel> LoadParcels()
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{
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return null;
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return new List<OpenSim.Region.Environment.Parcel>();
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}
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public void Shutdown()
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