* Removes IsPhysical, IsPhantom from IObject, since this is now represented in IObject.Physics.Enabled / IObject.Physics.Phantom instead.

This commit is contained in:
Adam Frisby
2009-04-04 23:44:37 +00:00
parent e120876bd0
commit 2e1646d368
2 changed files with 0 additions and 13 deletions

View File

@@ -184,18 +184,6 @@ namespace OpenSim.Region.OptionalModules.Scripting.Minimodule
set { throw new System.NotImplementedException(); }
}
public bool IsPhysical
{
get { throw new System.NotImplementedException(); }
set { throw new System.NotImplementedException(); }
}
public bool IsPhantom
{
get { throw new System.NotImplementedException(); }
set { throw new System.NotImplementedException(); }
}
public bool IsRotationLockedX
{
get { throw new System.NotImplementedException(); }