undo previous changes

add a GetGroupByPrim() method to Scene.cs
delete a redundant method
This commit is contained in:
dahlia
2009-11-13 22:13:40 -08:00
parent e7d0aa75ba
commit 2e24415077
4 changed files with 12 additions and 16 deletions

View File

@@ -928,7 +928,7 @@ namespace OpenSim.Region.Framework.Scenes
/// </summary>
/// <param name="fullID"></param>
/// <returns>null if no scene object group containing that prim is found</returns>
public SceneObjectGroup GetGroupByPrim(UUID fullID)
private SceneObjectGroup GetGroupByPrim(UUID fullID)
{
SceneObjectGroup sog;
lock (SceneObjectGroupsByFullID)